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Hunt for Red October Ship Recognition Chart Category: Game Manuals [C64]12-05-25

The Hunt for Red October on the Commodore 64 is a Cold War submarine game based on the Clancy story where you guide the Red October through tense missions, evading pursuit and managing stealth, navigation, and combat to reach safety.

Platform: PDFContributor: Marc H
Sherlock - The Riddle of the Crown Jewels Manual Category: Game Manuals [C64]12-05-25

Sherlock: The Riddle of the Crown Jewels on the Commodore 64 is Infocom’s 1987 interactive fiction mystery, designed by Bob Bates, where you play Dr. Watson as Holmes deliberately steps back, suspecting the jewel theft is a trap. Set during Queen Victoria’s 1887 Golden Jubilee, you have a tight 48-hour deadline to recover the stolen Crown Jewels, crisscrossing London by cab and solving riddles tied to famous landmarks while interacting with familiar Holmes characters, before the trail ultimately leads to Moriarty.

Platform: PDFContributor: Marc H
Sherlock Manual [Alternate] Category: Game Manuals [C64]12-05-25

Sherlock on the Commodore 64 is a text (with some graphics) detective adventure published by Melbourne House, released for the C64 in 1985 after an earlier 1984 ZX Spectrum version, and developed by Beam Software under Philip Mitchell. You play as Sherlock Holmes with Watson at your side, interrogating characters and piecing together clues to solve a double murder in Leatherhead, with NPC reactions that can change based on what they know. Often viewed as a thematic successor to The Hobbit’s style of parser-driven storytelling, it leans on careful observation, conversation, and methodical deduction rather than action, aiming to capture the feel of classic Holmes investigation on 8-bit hardware.

Platform: PDFContributor: Marc H
The Eternal Dagger - Art of Adventuring Category: Game Manuals [C64]12-05-25

The Eternal Dagger on the Commodore 64 is a party-based fantasy RPG from Strategic Simulations (SSI), released in 1987, and a direct sequel to Wizard’s Crown. You can import your characters from the first game and face a new crisis as demons pour into the world through an interdimensional portal that can only be sealed by the legendary Eternal Dagger. The game keeps the series’ trademark emphasis on detailed, tactical, turn-based combat (with an option for faster auto-resolved battles) while sending you across wilderness, towns, and dangerous dungeons in a more refined version of the original system, with expanded magic and updated mechanics.

Platform: PDFContributor: Marc H
Project: Stealth Fighter Manual Category: Game Manuals [C64]12-05-25

Slip into the cockpit of America’s most advanced warplane and take the fight deep behind enemy lines in Project: Stealth Fighter. Fly high-stakes, modern combat missions across hostile territory—striking ground targets, evading deadly air defenses, and dueling enemy fighters with a full suite of cutting-edge weapons and avionics. With multiple mission types, strategic decision-making, and fast, tense action, this is your chance to prove that unseen doesn’t mean untouchable—it means unstoppable.

Platform: PDFContributor: Marc H
Realms of Darkness Manual Category: Game Manuals [C64]12-05-25

Realms of Darkness on the Commodore 64 is a fantasy RPG from Strategic Simulations where you create and lead a party of adventurers through cities, wilderness, and deep multi-level dungeons to complete seven major quests. It stands out for blending traditional party-based stats and combat with text-adventure-style interaction via a parser, letting you try more flexible commands than many RPGs of its era. The overall scope includes dozens of dungeon levels and a structured quest progression that makes it approachable for newcomers while still offering a long, puzzle-tinged journey for fans of classic 8-bit role-playing.

Platform: PDFContributor: Marc H
Realms of Darkness Hint Book Category: Game Manuals [C64]12-05-25

Realms of Darkness on the Commodore 64 is an early party-based fantasy RPG that mixes classic dungeon crawling with a text-parser adventure style as you lead a custom team through towns, wilderness, and deep dungeons to complete seven major quests.

Platform: PDFContributor: Marc H
Realms of Darkness Maps Category: Game Manuals [C64]12-05-25

Realms of Darkness on the Commodore 64 is an early party-based fantasy RPG that mixes classic dungeon crawling with a text-parser adventure style as you lead a custom team through towns, wilderness, and deep dungeons to complete seven major quests.

Platform: PDFContributor: Marc H
Realms of Darkness Command Summary Card Category: Game Manuals [C64]12-05-25

Realms of Darkness on the Commodore 64 is an early party-based fantasy RPG that mixes classic dungeon crawling with a text-parser adventure style as you lead a custom team through towns, wilderness, and deep dungeons to complete seven major quests.

Platform: PDFContributor: Marc H
Rick Dangerous I Technical Supplement Category: Game Manuals [C64]12-05-25

Rick Dangerous on the Commodore 64 throws you into a pulpy, trap-filled adventure as a fearless (and frequently doomed) explorer battling his way through deadly temples, jungle ruins, and sinister hideouts. Expect split-second platforming, ruthless surprises, and lots of trial-and-error as you dodge spikes, boulders, darts, and enemies with only a pistol, a few grenades, and your wits. It’s an old-school action gauntlet where every screen is a booby-trapped joke—and you’re the punchline if you blink.

 
 
Platform: PDFContributor: Marc H
Project: Stealth Fighter Technical Supplement Category: Game Manuals [C64]12-05-25

Slip into the cockpit of America’s most advanced warplane and take the fight deep behind enemy lines in Project: Stealth Fighter. Fly high-stakes, modern combat missions across hostile territory—striking ground targets, evading deadly air defenses, and dueling enemy fighters with a full suite of cutting-edge weapons and avionics. With multiple mission types, strategic decision-making, and fast, tense action, this is your chance to prove that unseen doesn’t mean untouchable—it means unstoppable.

Platform: PDFContributor: Marc H
PHM Pegasus Manual [Alternate] Category: Game Manuals [C64]12-05-25

PHM Pegasus on the Commodore 64 is a fast, mission-based naval action sim where you command a Pegasus-class hydrofoil missile ship, using radar and a mix of guns and missiles to hunt enemy vessels across an island-dotted combat zone.

Platform: PDFContributor: Marc H
Ocean Ranger Captains Manual Category: Game Manuals [C64]12-04-25

Ocean Ranger on the Commodore 64 is a modern naval combat sim/wargame where you command the high-tech hydrofoil frigate Ocean Ranger through a series of single-ship missions across four hot spots like the Bering Sea, Central America, Southeast Asia, and the Persian Gulf. You start each mission by reading a slide-style briefing and loading out your ship within weight limits, choosing fuel and weapons such as a 76mm deck gun, Sea Sparrow anti-air missiles, Harpoon anti-ship missiles, and depth charges. In first-person view from the bridge, you pilot at up to 55 knots while tracking and engaging surface ships, submarines, aircraft, and mines using radar, maps, night vision and other displays on configurable mini-monitors, plus defensive chaff and electronic countermeasures. It’s not a hardcore sim like Harpoon, but mixes reasonably realistic systems and damage control with fast, arcade-flavored action and a career mode that tracks your promotions and medals.

Platform: PDFContributor: Marc H
Ocean Ranger Clearance and Security Codes Category: Game Manuals [C64]12-04-25

Ocean Ranger on the Commodore 64 is a real-time naval combat game where you command a high-speed hydrofoil frigate through mission-based patrols in global hot spots, managing weapons, sensors, and damage control while engaging enemy ships, subs, aircraft, and mines.

Platform: PDFContributor: Marc H
Realm of Impossibility Command Summary Card Category: Game Manuals [C64]12-04-25

Realm of Impossibility on the Commodore 64 is an isometric action-maze game where you explore 13 monster-infested dungeons to recover seven stolen crowns from the evil cleric Wistrik. You guide a tiny stick-figure hero (solo or in 2-player co-op) across multi-level, Escher-like layouts filled with zombies, snakes, spiders, and rolling orbs that can’t be killed, only avoided or blocked. Instead of weapons, you drop temporary magic crosses to create barriers and collect scrolls that let you cast short-lived spells like freezing monsters, confusing them, or briefly becoming invulnerable. The challenge comes from threading your way through these “impossible” 3D mazes under constant pursuit, managing limited defensive tools while hunting keys and crowns and then escaping each dungeon alive.

Platform: PDFContributor: Marc H
Laser Direct PDFs Category: GEOS / Wheels / MP3 Articles12-02-25

Laser Direct offered Laser Printing services for C-64/128, Amiga, Apple II, MacIntosh, and IBM compatibles in the late 1980's to early 1990's. 

The Publisher's Kit and the Laser Printers' Informational Kit contained in this zip file hold 49 pages of very useful info on how laser printers work, laser fonts, scaling graphics and especially a lot on using GEOS and geoPublish with a laser printer.

Both of these doucments will greatly assist a user trying to get the most out of geoPublish.

enGEOy!

Platform: PDFContributor: Bruce T
geoPublish Tutorial (updated) Category: GEOS / Wheels / MP3 Articles12-02-25

This PDF is an excellent tutorial on how to use geoPublish. The tutorial is very thorough and full of great hints and tips. The zip file contains the 110 page Tutorial PDF along with the screen shots shown, 2*.d81 images and an FD-2000 .d2m image containing all the files that make up the tutorial plus a number of useful utilities for anyone using geoPublish.

enGEOy!

Platform: Commodore 64Contributor: Bruce T
The Bard's Tale Character Editor Category: Miscellaneous Utilities12-02-25

Found this character editor for the Commodore 64 game The Bard's Tale - Wish I had this when I was a kid, but kind of glad I didn't now.

Platform: Commodore 64Contributor: Marc H
Nord and Bert Manual Category: Game Manuals [C64]12-02-25

Nord and Bert (short for Nord and Bert Couldn't Make Head or Tail of It) for the Commodore 64 is an Infocom text adventure built entirely around wordplay, where each episode challenges you to solve puns, idioms, and other language-based puzzles to straighten out a town that’s been twisted by linguistic nonsense.

Platform: PDFContributor: Marc H
GATO Command Summary Category: Game Manuals [C64]12-02-25

Slip beneath the waves in Gato for the Commodore 64, a World War II submarine simulator where you command a U.S. fleet boat hunting Japanese shipping across the Pacific. Plot courses on the map, track convoys by sonar and periscope, and line up torpedo shots while watching your depth, speed, and battery power under the constant threat of depth charges. With a mix of tension, tactics, and just enough realism, it turns your C64 into the cramped control room of a steel shark on patrol.

Platform: PDFContributor: Marc H
The Games: Summer Edition Coaching Book Category: Game Manuals [C64]12-02-25

Go for the gold in The Games: Summer Edition for the Commodore 64, a multi-event Olympic-style sports challenge that puts your joystick skills to the test. Compete in events like hurdles, pole vault, high jump, diving, cycling, and more, each with its own timing and technique to master. Choose your country, chase records, and go head-to-head with friends or the computer as you fight for medals and a spot on the podium. With TV-style presentation and plenty of joystick-thrashing action, it turns your C64 into a full summer stadium.

Platform: PDFContributor: Marc H
Chuck Yeager's Advanced Flight Trainer Box Category: Game Manuals [C64]12-02-25

Chuck Yeager’s Advanced Flight Trainer for the Commodore 64 is a flight simulator where you practice real-world maneuvers, challenges, and aerobatics in various aircraft while Chuck Yeager himself “rates” and critiques your performance.

 
 
Platform: PDFContributor: Marc H
Chuck Yeager's Advance Flight Trainer Reference Card Category: Game Manuals [C64]12-02-25

Climb into the virtual cockpit with Chuck Yeager’s Advanced Flight Trainer for the Commodore 64, a hands-on flight sim where the legendary test pilot himself “rates” your flying. Choose from a lineup of aircraft, then practice takeoffs, landings, aerobatics, and high-stress maneuvers while you feel out stalls, spins, and recovery techniques. Tackle custom challenges, race through timed courses, or experiment in free flight as you tweak weather and conditions to see how each plane handles. With debriefs that grade your performance and encourage you to try again, it turns your C64 into a personal flight school—how close can you get to flying like Yeager?

Platform: PDFContributor: Marc H
Ocean Ranger Keyboard Overlay Category: Game Manuals [C64]12-02-25

Ocean Ranger for the Commodore 64 is a real-time naval combat sim where you command a missile-armed destroyer, tracking and engaging enemy ships, subs, and aircraft while managing limited weapons and surviving harsh seas.

Platform: PDFContributor: Marc H
Little Computer People Deed Category: Game Manuals [C64]12-02-25

Watch a tiny digital house come to life in Little Computer People for the Commodore 64, where a quirky little resident moves in and lives out his days right inside your machine. You’ll peek through the cutaway of his home as he eats, sleeps, plays games, answers the phone, types on his computer, and reacts to your letters and commands—with his own moods and habits affecting what he’ll actually do. Talk to him, send gifts, play cards, or just spy on his daily routine in this charming “virtual pet in a house” simulation that makes your C64 feel like it’s got a roommate.

Platform: PDFContributor: Marc H
Myth Adventure Guide Category: Game Manuals [C64]12-02-25

Myth by Magnetic Scrolls for the Commodore 64 is a witty text adventure that drops you into a cheeky tour of world legends, where you’re a modern hero ordered by the gods to “fix” famous myths. Using a rich parser, you’ll explore locations from Greek temples to Norse realms, solve clever, often humorous puzzles, and outsmart gods, monsters, and heroes who don’t always behave like the stories say they should. It’s a mix of brain-teasing problem solving and irreverent storytelling that lets you literally rewrite mythology as you go.

Platform: PDFContributor: Marc H
Gamma Force Binder Category: Game Manuals [C64]12-02-25

Suit up with a team of offbeat superheroes in Gamma Force in Pit of a Thousand Screams for the Commodore 64, an interactive comic where you flip through sci-fi comic-book panels, occasionally choose how the story branches, and even switch between the viewpoints of the flame man, elf princess, and water-beast bruiser as they team up to save their world from a cosmic evil.

Platform: PDFContributor: Marc H
Balance of Power 1990 Edition Supplement Category: Game Manuals [Amiga]12-01-25

Balance of Power: The 1990 Edition for the Amiga is a Cold War strategy game where you lead the U.S. or USSR, using diplomacy and covert actions to gain global influence without pushing your rival into starting nuclear war.

Platform: PDFContributor: Marc H
Balance of Power 1990 Edition Manual Category: Game Manuals [Amiga]12-01-25

Walk the razor’s edge of geopolitics in Balance of Power: The 1990 Edition for the Amiga, a Cold War strategy game where you lead either the United States or the Soviet Union and try to expand your influence—without starting World War III. Push your luck with coups, military aid, and diplomatic pressure in hotspots around the globe, but back down or escalate carefully when crises erupt, because misjudging your rival’s resolve can trigger nuclear war and an instant game over. Track shifting alliances, rebellions, and interventions across an evolving world map as you juggle prestige, realpolitik, and the ever-present threat of mutual annihilation. In this updated edition with new scenarios and data, your Amiga becomes a war room where victory means global dominance—and survival.

Platform: PDFContributor: Marc H
B-17 Flying Fortress Tutorial Category: Game Manuals [Amiga]12-01-25

B-17 Flying Fortress for the Amiga is a World War II bomber simulator where you command an entire Flying Fortress and crew, planning raids, manning positions, and fighting through flak and fighters to deliver your bombs and try to make it home in one piece.

Platform: PDFContributor: Marc H