| Category: BASIC Programming [C64] | |
Microcomputers are the tool of the 80's. BASIC is the language that all of them use. So the sooner you learn BASIC, the sooner you will understand the microcomputer revolution. i 30 Hour Basic is a simple self-instructional course on the language of microcomputers. But programs need more than language: they need structure as well. So the course also teaches you good programming techniques. You'll learn how to keep, order and sort |
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| 2023-08-02 English PDF 23.58 MB 42 | Download |
This Teacher's Guide is a multi-faceted resource that we believe contains all the additional materiale you should need to offer your students an excellent introductory programming course. Each of the chapters in the text has been broken down into a series of lessons intended to be covered in approximately three class periods. Of course, the pace at which the material is |
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| 2023-08-08 English PDF 6.32 MB 34 | Download |
A GUIDE TO PROGRAMMING THE COMMODORE COMPUTERS is a comprehensive manual designed to help people exploit thoroughly the considerable capabilities of their Commodore-64 or VIC-20 computers. Appropriate for people with a wide range of backgrounds, this manual is structured in a unique way. Topics are discussed individually so that students may select the sequence that interests them. Individual chapters are devoted to programming techniques, color graphics and sound, mathematical functions, data types and the disk operating system. Although the manual has been developed and extensively tested for classroom use, it is also an effective tool for individual study. From the beginning of the manual, students are taught good programming techniques which are essential to writing logical, easy to read progams. This manual also features review exercises in each chapter and comprehensive problem sets, which offer the student programmer an opportunity to try out newly learned skills. Solutions to odd-numbered problems are given at the back of the manual. |
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| 2023-08-08 English PDF 54.01 MB 41 | Download |
Students are finding that after they have been through the introductory texts presenting BASIC they are pretty much on their own. They may get additional bits and pieces of assistance from other texts, finding that each adds something to their repertoire, but there is still all that introductory material to sort through. The present text is intended for those who have been introduced to the BASIC language and want to go further with the language. It is also intended for those who have already learned another language (such as FORTRAN or COBOL) and need only a brief introduction to what is for them a second or third programming language. |
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| 2023-08-04 English PDF 6.1 MB 44 | Download |
Now—an advanced BASIC programming guide for experienced Commodore users! This professional-level text shows you how serious software programs are written .... how to read and use them... . how to know a good program when you see one... and how to gain knowledge through writing programs yourself. Covers techniques for the organization, design, development, and marketing of advanced BASIC software—comprehensively citing underlying principles and example programs along the way to give you a practical as well as theoretical approach to learning on your Commodore. In this book you will find complete, concise sections on:
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| 2023-08-04 English PDF 2.72 MB 39 | Download |
Now you can extend your expertise in the BASIC language with this book of advanced techniques and applications of the BASIC language. It allows you to gradually increase both your understanding of concepts and your ability to write programs. The development of each topic progresses from simple to more sophisticated problems and is accompanied by many sample programs to clarify the discussions. ADVANCED BASIC opens with a review chapter on the elementary points of BASIC. Then, the book covers extended features, strings and files, and the applications of the BASIC language in such areas as: coordinate geometry, area, sequences and series, polynomials, graphing, simulations and games. Summaries and problem exercises end each section. |
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| 2023-08-19 English PDF 7.28 MB 34 | Download |
Although it is relatively easy to learn to program the Commodore 64 in BASIC, advanced programmers need to know much more than how to use the fundamental commands. It is essential to know how BASIC works and utilises memory. The ability to add further commands is often invaluable in speeding up and simplifying a program. This book explains all these details and sets out a unique library of routines to add extra commands to BASIC. With this book you will not only learn far more about the Commodore 64 and its dialect of BASIC. You will also learn how to expand the scope and function of your programs; the utilities included in this book will make the writing of such programs much easier. |
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| 2023-08-04 English PDF 13.5 MB 42 | Download |
This book is intended to be unlike any other you have on your shelf. It is not a collection of programs, it is not an introduction to the commands available in BASIC. It is not a collection of trivial routines such as how to write a two line subroutine to convert Fahrenheit to Centigrade. The book is dedicated, like its predecessor "The Working Commodore 64", to those who want to set their micro loose on useful tasks, the kind of uses that are normally termed "applications programs". The success of "The Working Commodore 64", already into its fourth edition, shows that the era when people were happy to use the power of a micro-computer |
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| 2023-08-08 English PDF 4.88 MB 41 | Download |
At last there's an intelligible, practical, and entertaining way to learn good programming on your Commodore 64. This easy-to-understand, clearly organized book lets you work hands-on with your computer while you read. Whether you're a newcomer or a seasoned Commodore 64 owner, you will learn the fundamentals of programming, from the simplest commands to advanced programming tools like nested loops and numeric and string arrays, for doing serious, useful programs. With this book you will be able to create such programs as a text analyzer to improve your writing style and devise routines to take advantage of your machine's advanced features like color graphics and sound generation. Bestselling computer authors Henry Mullish and Don Kruger reveal insiders’ tips on good programming practice and debugging techniques. With detailed instructions, fascinating problems to solve, self-checking quizzes, and review sections that let you proceed at your own pace, this confidence-building book will make you feel AT HOME WITH BASIC in no time. |
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| 2023-08-08 English PDF 5 MB 43 | Download |
Learning to program a computer can be a very exhilarating experience. The thrill of seeing your first apparently complicated idea implemented in a simple program is wonderful. You will be well advised to look upon the computer as a machine to be mastered and not as some impersonal monster that is out to do you in. Everything that the computer does is explainable and predictable. You should take care to evaluate the results that the computer produces: do not blindly accept computer results as faultless. That is not to say that the computer is going to make many mistakes. In fact, under normal conditions, the computer will execute your instructions exactly. Mistakes in the results of a program execution are usually caused by errors in the instructions written by the programmer. Once in a great (and I mean great) while, the problem may be with the machine itself. Don't count on it, because it is most unlikely. Machine error is absolutely the remotest possible cause of faulty program behavior: it almost never happens. Strongly resist the temptation to blame anything other than your programming for incorrect or unexpected results. |
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| 2023-08-08 English PDF 23.89 MB 43 | Download |
The popular Commodore 64 computer's possibilities are endless—if you can slog through the user's manual! This exciting new book gives novices the most enjoyable route for learning Commodore 64 computing! With more than 100 easy-to-follow and ready-to-run programs, Basic Fun for the Commodore 64 Beginner lets you learn by doing. Drawing, coloring, keeping time, creating games, playing music ... these clever and fun programs let you capitalize on all of the Commodore 64's special features. You'll master concepts from the simple to the sophisticated as you practice writing, running, and modifying programs like “Dice Rolls," “Wild Screen,” “Quick Draw,” "Pizza," “Peekaboo,” and “Ambulance” And, if you're adventurous, try the programming Challenges, which let you experiment with the techniques you've learned to create brand new effects. Along the way, you get plenty of instructions and tips for working with the Commodore 64:
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| 2023-08-09 English PDF 14.81 MB 39 | Download |
This book introduces the BASIC language used on the Commodore 64 microcomputer. If you are a beginner at programming in BASIC, this material will give you a gradual introduction to the language, stressing a hands-on approach with your Commodore 64. The BASIC used here is BASIC 2.0, released by Commodore since 1981. It is virtually identical to the BASIC used on Commodore PET and CBM computers and the Commodore VIC-20, with a few slight differences where disk applications are concerned. Major differences between the VIC and C-64 are the color graphics and music capabilities, which are far more extensive on the Commodore 64. |
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| 2023-08-08 English PDF 16.6 MB 50 | Download |
"Beginner's Guide to Programming" for the Commodore 64 by The Board of Education for the City of Hamilton - Now there is a mouth full! Seriously though, this is actually a really nice document not only explaining the fundamentals of creating a game in BASIC, it specifically guides the new user on how to use things like the cursor keys and color options on the Commodore keyboard. |
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| 2023-02-07 English PDF 4.3 MB 1,055 | Download |
This book has been written for people who want to realize the full potential of their Commodore 64 and at the same time improve their own programming techniques. The authors assume no special knowledge to begin with, but quickly and efficiently they get the reader started on programming in BASIC. Then follow chapters on structured programming, numeric functions and logical operators, character string manipulation, arrays, nesting loops, audio-visual program enhancement, and debugging. |
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| 2021-11-28 English PDF 12.08 MB 1,800 | Download |
This book provides the reader with useful and interesting programs for the 64. Topics covered include - Hi Res Graphics - Music - Games - Utilities - Sprites and User Defined Characters - Functional Programs, etc. There is a detailed explanation of Hi Res Graphics and the necessary machine code routines to implement them, along with demonstration programs. An exciting version of Star Trek is also included as well as a full length adventure game. Among the functional programs is a Personal Information Retrieval package which enables you to create and manipulate up to 365 records. |
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| 2021-11-28 English PDF 8.14 MB 1,663 | Download |
The Commodore 64 is by far the most exciting machine to be introduced for home/ office computer use in recent years. It simply bristles with advanced features. The Commodore 64 BASIC Programming book/software package is carefully designed to enable you to take full advantage of this amazing machine. What do you need to know to read and understand this book? Nothing! It is written for the absolute beginner and the early chapters have been well tried and tested-{)n beginners. What will you know when you've read the book? Well, that depends on you! If you persevere, you will have used one of the most advanced home/office microcomputers on the market and will have come to grips with its most advanced features. This book will nurse you through the early stages of BASIC and, by Chapter 2, you will be writing your first program-a number guessing game. Even though this is carefully explained step by step, your Dr. Watson package includes a safety net-a computer-aided learning program. This program complements the book and provides even more explanation of the important fundamental commands introduced in the early chapters. As you progress, the pace will quicken imperceptibly and you should soon become adept at picking up the new commands. Each of these commands is introduced with an explanation followed by a short teaching program that shows it in action. Before long it is seen playing its part in one of the many games and utilities developed in the book. |
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| 2023-08-12 English PDF 26.03 MB 45 | Download |
This is a book created for the Commodore 64 user interested in learning more about how to use and program his or her computer. Although the BASIC programs themselves are useful and entertaining, this book was written for more than simply typing programs into a Commodore 64 and running them. Because the greatest knowledge comes from experience, we have made the information in this book versatile enough for you to use as you experiment with these programs and learn more about your computer from your experience with it. The Commodore 64 has a tremendous amount of potential to offer, and its power should be used to educate the user, as well as to serve a useful purpose. Each program has an introduction tnat explains what the program does and how the program is used. In addition, the variables and lines of each BASIC program are explained, both to help you understand how the program works and also to let you modify a program in any manner you desire. We do hope that you enjoy the wide variety of programs within this book, but we want even more for you to learn from these programs and from your experimentation with them. The 64 is a powerful and versatile computer, and you should feel good about yourself for wanting to know more about the machine and how you can use it for your benefit. |
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| 2023-08-12 English PDF 1.91 MB 40 | Download |
Among the most fascinating and exciting uses of home computers is the drawing of figures and pictures. This new book shows you how to create cartoon characters, maps, calendars, geometrical forms, game boards, and game pieces on the Commodore 64 computer. A series of working BASIC programs takes you from drawing flags and hearts through producing complete tic-tac-toe, maze, and Martian-lander games. A turtle graphics program and two editors provide tools for drawing pictures and demonstrate the features of advanced graphics systems. This book lets you learn by doing; it assumes no special background in programming or mathematics. |
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| 2023-09-12 English PDF 17.55 MB 40 | Download |
The COMMODORE 64 GAME CONSTRUCTION KIT was written for those of you who enjoy playing computer games and are excited by the idea of creating your own! You'll learn about text games, text games with graphics and sound. and games which are primarily graphics oriented. You don't have to be an advanced programmer to use the CONSTRUCTION KIT. but any BASIC you do know will come in handy. Each chapter has been written in a clear. easy-to-understand style. soyou can progress at your own rate. The book begins with examples of simple games. illustrating the fundamentals of game programming. Later chapters explain basic aspects of graphics and sound. and how these can be added to your games. Gradually the book explores more sophisticated programming techniques. So if you enjoy computer games and can't wait to write some of your own, the COMMODORE 64 GAME CONSTRUCTION KIT is just what you need to get started. |
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| 2023-09-13 English PDF 8.61 MB 42 | Download |
The original and exciting new teach-yourself programming course for Commodore 64 owners. Over 300 unique screen-shot photographs of program listings and programs in action-showing on the page exactly what appears on the screen. Packed full of programming tips and techniques, reference charts and tables, and advice on how to getthe most out of your Commodore 64. |
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| 2023-10-21 English PDF 26.78 MB 844 | Download |
The bestselling teach-yourself programming course now takes you beyond BASIC to the world of advanced machine-code graphics. Using a combination of simple BASIC programming and a collection of tailor-made, ready-to-run machine-code routines, this book shows you how to produce precision, high-resolution graphics in a fraction of the time they would take in BASIC alone. A keyboard driven graphics editor, a turtle graphics pattern generator, and a wide variety of demonstration programs, will help you open up the full potential of the Commodore 64-withoutthe need for any knowledge of machine-code programming. |
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| 2023-10-21 English PDF 21.71 MB 598 | Download |
The best selling teach-yourself programming course now offers the first complete full-colour book on Commadore64 sprites. Illustrated with over 300 screen-shot photographs, it contains programs for sin!;Jle and multicolour sprites, animation, setting priorities and detecting collisions, and stretching and enlarging, and incl udes on easy-to-use sprite generator with which you can design and save your own sprites. In addition, there is a full colour design directory containing over 200 original sprite designs complete with all the data needed to program them. Together, Books Three and Four in this series form a complete, self-contained graphics system for the Commodore 64. |
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| 2023-10-21 English PDF 20.95 MB 598 | Download |
Here's a programming "cookbook" that offers a potpourri of machine-specific subroutines designed to help improve your programming expertise on the Commodore 64! This unique programming guide includes 70 ready-to-merge subroutines plus programming tips to make your own programs sizzle! These easy-to-follow subroutines are ingredients to "recipes" for your programming proficiency, designed to take the mystery out of designing character sets, using function keys, joystick action , sound, and other special features of the Commodore 64. No more "stewing" over exotic, top-heavy math functions and statistics! Complete with line-by·line descriptions of each subroutine presented, this book also includes:
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| 2023-08-31 English PDF 6.12 MB 45 | Download |
Here is a tremendously useful selection of utilities for the Commodore 64 and 128 home computers. Commodore 64/128 Power BASIC provides you with an assortment of 32 routines that you'll use again and again to speed up programming tasks ond to increase your programming efficiency. You'll find convenient solutions to problems programmers face every day, and wil be able to devote more of your time 10 your own projects. Here are just a few of the programs you'll find inside:
And these are just the beginning. With “The Automatic Proofreader” to help you type in listings comectly, you'll be able fo put these routines fo work in no time. In addition, appendices give supplementary information about screen color memory, screen color codes, ASCH codes, and much more.Commodore 64/125 Power BASIC will open up new possibllIties and give you greater control over you computer than aver before. |
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| 2023-09-11 3.75 MB 39 | Download |
The purpose of this book is to take some of the misery and mystery out of learning to use the Commodore-64 's file structure. The book is aimed at people who would like to learn to use the computer to assist them at home or at work by using the file capabilities of the Commodore-64 personal computer. Commodore-64 Data Files: A BASIC Tutorial is designed as a step-by-step tutorial. The book explains some things that, without adequate manuals, take many painful hours of trial and error to learn. Progress has been made in creating better file-handling techniques and an explanation of some of these techniques is included. |
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| 2023-09-12 English PDF 7.98 MB 39 | Download |
Computer Programming for the Compleat Idiot by Donald McCunn is a 1984 beginner’s guide to writing BASIC programs for the Commodore 64, Apple II/IIe, IBM PC/PCjr, TRS-80, and Microsoft BASIC-compatible computers. Written for readers with no technical background, it begins with computer hardware, keyboard use, loading BASIC, entering commands, and saving programs, then builds a practical payroll program to teach input, corrections, calculations, disk or cassette storage, printing, tax-table processing, documentation, and program modification. The final section shows how to plan and create original programs by combining reusable routines, making the book a practical introduction to both BASIC programming and real-world information processing. |
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| 2026-06-03 English PDF 19.4 MB 21 | Download |
Learn how to program in BASIC on your Commodore 64. It's fun and easy with this mini course written especially for beginners 13 years and older.
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| 2025-09-17 English PDF 9.38 MB 113 | Download |
The Commodore 64 is a very powerful computer. It has brilliant colors, high resolution graphics and sprites, to name only a few features. The only thing that the Commodore 64 lacks is a BASIC vocabulary to properly control these functions. Extended BASIC is designed to remedy this problem. It adds new commands to the Commodore 64 which can be used very simply. Extended BASIC adds a number of commands such as RENUMBER and RS TRIP to regulate and control program flow. It also gives you commands such as SET and DRAW which enable you to manipulate the Commodore 64's high-resolution graphics. Extended BASIC comes with many interesting and useful commands. As well, it is able to grow with you. Extended BASIC is expandable; that is, you can add your own commands. This manual includes details of all the commands offered by Extended BAS! C and instructions on how to use each of them. |
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| 2025-09-04 English PDF 3.68 MB 102 | Download |
This book walks new Commodore 64 users through typing, editing, listing, saving, and debugging BASIC programs, then introduces sound programming through POKE commands, volume, pitch, waveforms, attack/decay, sustain/release, loops, variables, and random sound generation. Its examples include simple notes, random tones, looping effects, and simulated surf sounds. |
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| 2026-05-08 English PDF 7.31 MB 48 | Download |
Here's a book that will put your C-64 to work right now as an entertainer, puzzle generator, teacher, and creative assistant. Written by George Stewart, author of POPULAR COMPUTING's column "The Program Factory," these programs can easily be keyed into your computer. This collection includes many entertaining programs:
Beginners will enjoy quick access to these programs, and experienced users who would like to understand how the programs work can learn from the explanations that accompany each program. |
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| 2023-09-01 English PDF 22.21 MB 38 | Download |
The Century Computer Programming Course provides the Commodore 64 with a manual worthy of the machine. Designed to provide the Commodore 64 owner with a full course in Commodore BASIC, it includes nearly 200 programs, plus subroutines, and hundreds of hints and tips on getting the most from your micro and its peripherals. All you need is an hour a day and your Commodore 64. The Century Computer Programming Course provides the rest:
A comprehensive program library, games to play while you learn, useful programs for home, school or college, subroutines to write into your own programs - all tested and ready to key in. Designed by a team of educationalists, The Century Computer Programming Course is the ideal manual for the beginner, although the advanced programming techniques will equally appeal to the experienced Commodore 64 user. |
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| 2023-09-01 English PDF 45 MB 37 | Download |
The Commodore 64 Book of Sound and Graphics is a 1984 Micro Press guide by Simon that teaches C64 users how to work around the machine’s limited BASIC by using memory locations, PEEK/POKE techniques, sound programming, graphics, sprites, and simple games. It explains the C64’s weaknesses plainly, then provides practical programs and examples to help users create music, graphics, utilities, and games. |
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| 2026-05-11 English PDF 12.74 MB 50 | Download |
The Working Commodore 64 is based on a collection of solid, sophisticated programs in areas such as data storage, finance, graphics, household management, education and games of Some of the more advanced programs include a word processor and text editor, a music and sound synthesiser program, a sprite editor and a program which allows the user to enter high Each of the programs is explained in detail, line by line. And each of the programs is built up out of general purpose subroutines and modules which, once understood, can form the basis of Advanced programming skills spring out of the discussion explaining each subroutine. The collection also leaves you with a wide range of practical applications programs which might |
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| 2023-09-13 English PDF 6.32 MB 42 | Download |
Watson's Workbook 2 - Exploring Commodore 64 Graphics - Each book in the Watson's Workbook series has been designed to illustrate a particular aspect of computer programming. Following in this tradition Exploring Graphics has been specially written to teach the reader the fundementals of the C64's graphics functions. It offers not only an introduction to the use of graphics for a beginner but also for the knowledgeable programmer. |
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| 2026-05-10 English PDF 7.18 MB 49 | Download |