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Commodore 64 Step-by-Step Programming Book 3 | ||||||||||
The bestselling teach-yourself programming course now takes you beyond BASIC to the world of advanced machine-code graphics. Using a combination of simple BASIC programming and a collection of tailor-made, ready-to-run machine-code routines, this book shows you how to produce precision, high-resolution graphics in a fraction of the time they would take in BASIC alone. A keyboard driven graphics editor, a turtle graphics pattern generator, and a wide variety of demonstration programs, will help you open up the full potential of the Commodore 64-withoutthe need for any knowledge of machine-code programming. |
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