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Screen Dump, Etc. Ma Screen Dump, Etc. Manual

SCREEN DUMP, ETC sets up F1 through F8 to give the following capabilities:

  • F1 - HELP KEY (lnformation and ESCAPE KEY FROM OTHER ROUTINES)
  • F2 - SCREEN DUMP TO PRINTER (True dot by dot dump | Screen can be LO-RES or HI-RES, and can even Include custom characters and spritesl - NO restrictions)
  • F3 - BASIC MEMORY ALLOCATION (Displays and allows changes to Start/End of BASIC RAM. VarIables, Arrays, and Strings)
  • F4 - SCREEN DUMP TO DISK (12 capabilities, PLUS sprite data blocks and custom character sets used for screen are also saved)
  • F5 - SCREEN MEMORY ALLOCATION (Displays and allows changes to locations of screens, sprite memory blocks. and character set)
  • F6 - SCREEN LOAD FROM DISK (Reverse of F4 - locations can be changed)
  • F7 - HEXADECIMAL TO DECIMAL OR DECIMAL TO HEXADECIMAL CONVERSION
  • F8 - USER DEFINED (Transfers Control to user supplied machine language program)

ALL of the above functions may be performed at anytime. even during execution of a BASIC or machine language program. After the function key has completed Its task, the interrupted program will continue as if nothing happened! Compatible with most BASIC and machine language programs. F2 requires a 7 or 8 dot per byte DOT ADDRESSABLE printer such as Commodore, Epson, Gemini, etc.

Thanks Anthony for sending over the scan of this manual.  If anyone has the program that goes with this and wants to share, please contact us. 

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