C64 Studio is a .NET based IDE.
The program supports project based C64 assembly or Basic V2. The internal assembler is using the ACME syntax.
In connection with Vice the IDE allows you to debug through your code and watch variables/memory locations, registers and memory. Any other emulator can be set up as well if it's startable via runtime arguments.
C64 Studio allows you to compile to raw binary, .prg, .t64, .d64 or cartridge format (.bin and .crt for 8k, 16k, MagicDesk)
Additionally to this C64 Studio comes with a charset, sprite and media editor (tape and disk).
An encompassing help documentation is part of the program.
Fix: Let Black Jack for CBM Prg Studio compile (allow * counter for macros) Fix: Up text length for binary editor import Fix: Crash in Charset screen editor when floating selection was placed outside the screen Fix: Add missing extension to C64Ass.exe (ouch!) Fix: BASIC shifted characters A-Z, properly place in PETSCII range Fix: Speedup of symbol transfer after full assembly Fix: Remove selection borders in char screen after changing mode Fix BASIC line length check warning Fix: initial break point set via project properties is not temporary Add: Macro File, RunFile Fix: Remove 2049 default setting from new projects Add: Charscreen import from Marc's PETSCII editor Add: BASIC source context menu Add: Partial renumbering of BASIC code Add: Clone tile for map editor Add: MediaTool support for map project (currently MAPDATA only) Fix: !hex pseudo op Add: media tool map project mapdataasm Fix: Wrong type inserted in map editor Fix: true drive icon was showing in wrong state Fix: Crash in Preferences when no baselib path was added Fix: Reloaded-documents not set as modified Add/Fix: Files opened are opened as project members if they're added in there Add: Support for C64Debugger (passing labels and program) Add: Map Editor: Delete all selected tiles at once Fix: Crash when opening file without solution. Add: Auto-save and -restart with any changes (non blocking shutdown) Fix: Step into after run to cursor after first auto break point might trigger additional break point adding Fix: use 0xa871 as intermediate break point (RUN command), so it also works with Inject to RAM Fix: Default extension for map export as new charscreen Add: Option for auto toggling BASIC entry mode Fix: Better error message on wrong method for !mediasrc pseudo op Add: Export to image for charscreens Add: option to strip trailing spaces Fix: exception for marking check in BASIC files Fix: Length check for BASIC file was off by one Add: Error marking in BASIC Add: BASIC strip REM, skip line if empty, but only if not referenced Fix: Layout restore now works for all dialogs Add: Close Solution to main menu Add: Show the exact match in AutoComplete as well (not on top yet) Add: AutoComplete sorted by relevance Fix: No popup for completion if a comma is to the left Fix: No popup if only match is exact search fragment Fix: Crash on macro insertion by label Add: label insertion as macro in hex mode (prefix with 0x) Add: Directly open .ctm files as map projects Add: Setting for max MRU entry count Add: character editing in map project Add: Copy map to image in clipboard Add: manual "check for update" menu item Add: Charset shifting to Character Editor Add: Option to treat warnings as errors
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