| Category: VIC-20 General Books | |
Whatever sort of fun programs you want for your VIC-20, you'll find them in this great book. |
|
| 2026-05-11 English PDF 45.07 MB 56 | Download |
We are pleased to present this addition to our First Book Series on personal computers. In these pages you'll find many articles originally appearing in the pages of COMPUTE! Magazine. These articles have been carefully chosen, mixed with some previously unpublished material, and collected here for the use and enjoyment of VIC owners. Whether you're just starting with your VIC -20 personal computer, or are a far more advanced user, you'll quickly discover this book is an essential addition to your computer library. |
|
| 2024-11-16 English PDF 5.82 MB 123 | Download |
Computer Battlegames by Daniel Isaaman and Jenny Tyler is a 1982 Usborne collection of type-in BASIC combat and science-fiction games for the VIC-20, PET, ZX Spectrum, ZX81, BBC Micro, TRS-80, and Apple computers. Its programs include Robot Missile, The Vital Message, Shootout, Desert Tank Battle, Battle at Traitor’s Castle, Robot Invaders, Secret Weapon, Escape!, Pirate Dogfight, Supersonic Bomber, Iceberg, and The Wall, placing players in battles against robots, pirates, castles, missiles, and other threats. The book explains each listing, provides conversion lines for different computers, encourages readers to modify and expand the games, and includes guidance on BASIC programming and writing original games. |
|
| 2026-06-03 English PDF 7.14 MB 21 | Download |
Computer Games to Play and Write by Dan Isaaman, first published in 1983, is a hands-on introduction to BASIC game programming for the ZX Spectrum, BBC Micro, Electron, VIC-20, and Dragon computers. The book provides type-in listings for a variety of games, including Christmas Time, Red Alert!, Spy Codes, Ring-a-Ring O’Robot, Nim, Planet Lander, Haunted House, Space Dogfight, and Death Raid, followed by machine-specific versions of the larger game Cowboys and Indians. Each program includes a scenario, instructions, platform-specific code changes, a line-by-line explanation, and ideas for modifying the game, while later sections guide the reader through writing an original game called Sabotage, explain BASIC commands, and provide a glossary and appendix. Overall, it is designed not only to provide games to play, but also to teach young home-computer users how games work and encourage them to create their own. |
|
| 2026-06-03 English PDF 20.55 MB 21 | Download |
Computer Spacegames by Daniel Isaaman and Jenny Tyler is a 1982 Usborne book of type-in BASIC space-themed games for computers including the VIC-20, PET, ZX Spectrum, ZX81, BBC Micro, TRS-80, and Apple. The programs place the player in scenarios such as lunar landings, asteroid fields, alien attacks, space mining, intergalactic travel, and rescue missions, with colorful illustrations and notes explaining how each game works. It also encourages readers to modify the games and write their own programs, providing a beginner-friendly summary of BASIC commands and conversion notes for different computer models. |
|
| 2026-06-03 English PDF 19.67 MB 22 | Download |