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Commodore 64 Graphics with COMAL by Len Lindsay is a practical guide to using COMAL 0.14 to access the Commodore 64’s graphics capabilities more easily than with built-in BASIC. It teaches sprite programming, sprite collision detection, turtle graphics, and high-resolution coordinate-based drawing, with individual commands explained through syntax, examples, and complete programs. The book is designed as both a reference and a hands-on tutorial, encouraging readers to type in, run, and modify the sample programs to learn how the C64’s graphics system works. ** Note - You can find the associated programs disk for this book HERE. Thanks to toneDEF for sharing this. |
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