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The Commodore 64 Book of Sound & Grap The Commodore 64 Book of Sound & Graphics

The Commodore 64 Book of Sound and Graphics is a 1984 Micro Press guide by Simon that teaches C64 users how to work around the machine’s limited BASIC by using memory locations, PEEK/POKE techniques, sound programming, graphics, sprites, and simple games. It explains the C64’s weaknesses plainly, then provides practical programs and examples to help users create music, graphics, utilities, and games.

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