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Sorcerer on the Commodore 64 is Infocom’s magical sequel set in the Zork universe, where you play a young apprentice sent to recover your vanished master Belboz’s powerful spell book. Armed with a handful of clever spells you can learn and cast in different ways, you explore a whimsical, dangerous fantasy landscape packed with classic Infocom wordplay and devious puzzles. It’s a lighter, more mischievous adventure than the original Zork games, with magic as the star mechanic—rewarding experimentation, careful reading, and that satisfying “aha” moment when the right incantation bends the world your way.

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