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Knights of the Desert on the Commodore 64 is an SSI turn-based hex wargame of the North African campaign, letting you command either Rommel’s Afrika Korps or the British Eighth Army across Libya and Egypt. Played on a scrolling desert map divided into hexes, you maneuver divisions and brigades, juggling armor, infantry, and artillery while watching supply lines, fuel, and the shifting balance of air support and reinforcements. You can fight individual scenarios or play a full campaign that tracks losses and unit quality over time, with weather, terrain, and fog of war all affecting how far you can push your offensive before you run out of gas—literally. It’s very much a classic SSI “numbers and hexes” wargame: dry but deep, aimed at players who enjoy patiently recreating (or rewriting) the seesaw desert battles between Rommel and Montgomery.
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Data |
| System | PDF |
| Size | 120.61 KB |
| Website |
Download |
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