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Autoduel Manual (Alternat Autoduel Manual (Alternative)

Autoduel on the Commodore 64 is a top-down car-combat RPG based on Steve Jackson Games’ Car Wars, set in a grim 2030s America where life happens on heavily armed highways. You roll up a driver, earn money in arena duels and courier runs, and pour your winnings into designing and upgrading custom vehicles—tuning chassis, armor, engines, and weapons like machine guns, rocket launchers, smokescreens, and oil slicks. Play alternates between navigating cities (visiting garages, dealerships, and AADA offices) and real-time road battles where you shoot it out with bandits while trying not to get your precious car wrecked. With permadeath, open-ended missions, and a strong focus on vehicle tinkering, it feels like a gritty fusion of driving game and RPG progression in a Mad Max–style future.

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Size5.95 MB
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