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Amiga Action - Issue 047 - August Amiga Action - Issue 047 - August 1993 NEW

Issue 47 is a very full, very “big-name” Amiga Action, headlined by an exclusive Zool 2 work-in-progress that finally coughs up concrete details (six worlds, bigger stages, new mechanics, and the ongoing “Mental Block” boss theme). The rest of the magazine leans into heavyweight, grown-up releases: the main reviews block is anchored by Syndicate and Dune II, with additional coverage for things like Ishar 2 and Super Cauldron, while the features side pivots to strategy/war-game thinking (MicroProse “what makes a good war game” style behind-the-scenes) and a pop-culture detour into manga. It’s also a coverdisk spectacle—two disks stacked with marquee demos (including Syndicate on its own disk) plus extras—so the overall vibe is: play the big demos now, read up on the next big platformer, and argue about the reviews later.

Highlights
  • Cover story / feature: Zool 2 (Work in Progress, Part 3)
    • Worlds named (at this stage): Tootin’ Common (Tutenkhamen/Egypt pun theme), Bulberry Hill (illumination-heavy visuals), Swan Lake, Mount Ices, Snaking Pass, plus one TBD.
    • Levels described as much larger than Zool 1 with multiple ways to complete them, and tighter time limits to stop players dawdling.
    • Boss structure stays consistent: Mental Block remains the end-of-world guardian but transforms per world (example teased: a jet-fighter form in Swan Lake, attacking with missiles/bullets).
    • New character concept: “Zoon,” a two-headed dog, pitched as a potential optional rescue who might help during the Mental Block showdown.
    • Character abilities split: Zool gets climbing/wall-leaping and aerial interception tricks; Zooz (the second ninja) gets a spin that can break weakened floors.
    • A1200 version explicitly planned (faster, with richer parallax).
  • Coverdisks (two-disk bundle):
    • Disk 1: Blastar (Core shoot-’em-up demo), F1 Challenge (Team17 racer), Battle Cars 2 (PD sequel).
    • Disk 2: Syndicate demo as the main event (autoboot, two-agent control, inventory/weapons handling, Persuadertron, carjacking/shooting-on-the-move tactics).
  • Major reviews cluster (as flagged in the issue):
    • Syndicate, Dune II, Ishar 2, Super Cauldron are prominently positioned as the headline review set.
    • Additional reviewed titles called out in the review contents list include Battle Isle ’93, Whale’s Voyage, Moon Arena, Firehawk, 1869, Gunship 2000, and Space Legends.
  • Strategy/guide content:
    • A practical Civilization breakdown, plus full walkthrough/solutions for Morph and Arabian Nights (explicitly promoted as “we don’t faff around” help for tricky games).
  • Newsworthy industry bit:
    • Sony acquires Psygnosis, with the implication that Psygnosis keeps its label while gaining bigger backing—especially for CD development.

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