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Welcome to the world of computer graphics! In this book, you will learn to navigate the Commodore 64 through an ocean of colors. With colors at your command, you can create your very own works of artl As you may have guessed, the picture shown in the frontispiece was produced using the Commodore 64. The computer program that created the picture is carefully explained step-by-step in the following chapters. After reading this book, you will be able to make the same picture, as well as write programs to create your own pictures on the Commodore 64. The example program and illustrations presented in this book are written for specific use on the Commodore 64. You will learn how to use BASIC programming to instruct the Commodore 64 in drawing various kinds of different lines and shapes. In addition, you will learn how to use an assortment of colors, and how to make shapes move within your pictures. This book was designed to be read and used by people of all ages. "Computer jargon" has been replaced with plain, everyday English wherever possible. Our only requirement is that you have some experience with the BASIC programming language. If words like "program," "line number," "GOTO," and "RUN" are at all familiar sounding, you should have no problem using this book. If, instead, these words make you break out in a cold sweat, you will need to do a little homework. Read chapters 2 through 4 of your Commodore 64 User's Guide, spend some time practicing,and you should be prepared to use this book. |
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