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The graphics and sound capabilities of the Commodore 64 are one of the prime reasons for its success, but these features are some of the least understood by programmers. This book deals with the advanced techniques required to use the machine's capabilities to the full. Included is a full package of machine code routines to add graphics commands to the 64. These range from simple point plot to advanced three dimensional shape plotting. Besides a whole range of graphics utilities, many advanced subjects are covered ranging from smooth scrolling to split screens. Music and sound generation are dealt with in detail, from background music to adding a full keyboard to your computer.
Any programmer wishing to make full use of the graphics and sound capability of the Commodore 64 will find this book an invaluable mine of essential information - much of it previously unpublished.
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Data |
| System | PDF |
| Size | 10.41 MB |
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