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The Pawn G The Pawn Guide

The Pawn on the Commodore 64 is a tough, witty graphic text adventure by Magnetic Scrolls, set in the whimsical fantasy land of Kerovnia after you’re mysteriously whisked away there from an ordinary park by a dwarf. You explore forests, castles, and odd little corners of the kingdom, meeting sarcastic wizards, scheming royalty, and assorted fairy-tale weirdos while a surprisingly involved political mess unfolds in the background. Play is driven by a powerful parser that accepts fairly natural commands (“ASK WIZARD ABOUT SPELLS,” “PUT GEM IN BOX”) alongside detailed location illustrations, and many puzzles demand close reading, experimentation, and a taste for dry British humor. It’s famous for being both beautiful and brutally difficult—very much an early “next-generation” adventure that expects you to map, take notes, and really think.

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