Category: Game Manuals [C64]
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pdf0 PHM Pegasus Command Summary Card

P.H.M. Pegasus on the Commodore 64 is a Lucasfilm Games naval action-sim where you command a high-speed hydrofoil missile craft (and sometimes support helicopters/convoy elements) across mission scenarios focused on search-and-destroy, surveillance, and escort operations.

phm-pegasus-command-summary-cards
2025-12-06 English PDF 494.08 KB 0
pdf1 PHM Pegasus ID Cards

P.H.M. Pegasus on the Commodore 64 is a Lucasfilm Games naval action-sim where you command a high-speed hydrofoil missile craft (and sometimes support helicopters/convoy elements) across mission scenarios focused on search-and-destroy, surveillance, and escort operations.

phm-pegasus-id-cards
2025-12-06 English PDF 462.95 KB 0
pdf2 PHM Pegasus Manual

P.H.M. Pegasus is a slick, tense cold-war-flavored sea-combat simulation from Lucasfilm Games published by Electronic Arts that puts you in control of the U.S. Navy’s Pegasus-class hydrofoil missile craft, blending strategic map-level navigation with action-oriented engagements as you track contacts on radar, identify targets, and complete a set of varied missions—ranging from time-limited strike patrols to careful surveillance and high-stakes convoy escorts—across hotspots like the Persian Gulf and the Mediterranean, delivering a smart mix of arcade immediacy and sim-minded procedure that feels uniquely “C64-era serious fun.”

phm-pegasus-manual
2025-12-06 English PDF 3.78 MB 0
pdf3 PHM Pegasus Manual [Alternate]

PHM Pegasus on the Commodore 64 is a fast, mission-based naval action sim where you command a Pegasus-class hydrofoil missile ship, using radar and a mix of guns and missiles to hunt enemy vessels across an island-dotted combat zone.

phm-pegasus-alt-manual
2025-12-05 English PDF 814.37 KB 2
pdf4 Pinball Construction Set Manual

Pinball Construction Set gives you complete control over the game of pinball . You can quickly and easily move parts around, change the scores and the sounds for all the targets, create bonuses to shoot for, decide how heavy to make the ball and how fast and lively to make the game, even reshape and repaint the board and the parts. There are 5 complete ready to play Demo games on your pcs disk.  Each is a great place to start playing, plus a great place to look for ideas about how to build good pinball games of your own. You build games by using a joystick-controlled hand. You use it to drag parts from the parts box on to the board and to point to and turn on the other powers at your PCS command .

pinball-construction-set-manual
2025-11-11 English PDF 2.32 MB 13
pdf5 Pinball Construction Set Reference Card

Pinball Construction Set for the Commodore 64 is a groundbreaking 1983 game that lets players design and play their own virtual pinball machines.

pinball-construction-set-reference-card
2025-11-12 English PDF 294.38 KB 15
pdf6 Pirates! Manual

Pirates! for the Commodore 64 is the ultimate romantic pirate fantasy in game form, letting you carve your own legend in the Caribbean as you choose your allegiance (or reject all of them), hunt treasure, court governors’ daughters, attack towns, duel rival captains, and upgrade your fleet, all while balancing the ever-shifting politics of the era and your own ticking career arc, creating a wonderfully replayable blend of action, strategy, and storytelling that still feels like a miniature historical power-trip with a grin and a cutlass.

pirates-manual
2025-12-06 English PDF 2.91 MB 1
pdf7 Pirates! Map and Broadsheet

Sid Meier’s Pirates! on the Commodore 64 is a swashbuckling open-world adventure where you captain a ship, raid and trade across the Caribbean, and juggle fame, fortune, and rival empires in a life-of-a-pirate sandbox.

pirates-map-and-broadsheets
2025-12-06 English PDF 1.45 MB 2
pdf8 Pitfall II Manual

Pitfall II: Lost Caverns on the Commodore 64 is a sprawling, exploration-heavy platform adventure where you guide Pitfall Harry through a huge underground world of caverns, waterways, and hidden passages to rescue Rhonda and a lost explorer while collecting treasures along the way. Compared to the original, it feels more like a continuous journey than a series of disconnected screens, with a smoother sense of momentum, a catchy looping soundtrack, and a focus on learning the map, mastering hazards, and finding the right routes rather than just racing a clock. It’s a classic step toward the more “metroid-y” style of action exploration—old-school challenge, but with a bigger, more adventurous sense of discovery.

 
 
pitfall-ii-lost-caverns
2025-12-06 English PDF 1.45 MB 3
pdf9 Pitfall Manual

Pitfall! for the Commodore 64 captures the fast, simple thrill of early platforming with a tight, time-pressured treasure hunt through a trap-filled jungle, asking you to master precise jumps, quick reactions, and memorized routes as you swing on vines, hop over rolling logs and scorpions, and dive into underground passages in pursuit of riches, delivering that pure arcade-era loop of risk, rhythm, and “one more run” determination.

pitfall-i
2025-12-06 English PDF 552.94 KB 2
pdf10 PITSTOP II Instruction Manual

PITSTOP II is the first racing game that brings you the thrill of battling on opponent, the excitement of fighting for the lead on the track and the suspense of struggling to be first out of the pits. Realistic first-person graphics and a split-screen display allow you and another player to experience the challenge of auto racing head-to-head. The challenge of true competitive action.

This is racing. The way it's supposed to be. You can't relax when you take the lead, because you know he's right there behind you. Will he try to pass you in the hairpin turn? Or do you think he'll wait for the next straightaway? Six of the world's toughest race tracks are waiting, from Brands Hatch and its hairpin turns to the mile-long straightaway of Watkins Glen. You con practice against the computer ... but nothing will compare to the fun of racing against another person. That's the whole story behind PITSTOP II. It's simple - auto racing was never meant to be a solo sport.

pitstop-ii-manual
2023-10-29 English PDF 657.51 KB 367
pdf11 Pitstop II Manual

Pitstop II for the Commodore 64 takes the thrill of arcade racing and adds a clever tactical twist: you’re not just fighting for position on the track, you’re also managing fuel and tires with quick, risky pit stops that can win or lose the race in seconds, all wrapped in smooth handling, tight tracks, and a legendary head-to-head two-player experience that turns every corner and every pit entry into a chance for triumph—or a spectacular wipeout.

pitstop-ii
2025-12-06 English PDF 1.64 MB 1
pdf12 Pitstop Instructions

Pitstop by Epyx on the Commodore 64 is a top-down Formula 1–style racer where the twist isn’t just driving fast, it’s managing your car. You scream around a series of looping tracks from an overhead view, weaving through traffic while your tires wear down and fuel gauge drops—push too hard and you’ll blow a tire or crawl to a halt. Between laps you can dive into the pits and directly control your crew, positioning them to refuel and change individual tires as quickly as possible before rejoining the race. With single races, multi-race championships, and hot-seat multiplayer, it plays like an early blend of arcade racing and light strategy built around its signature, hands-on pit-stop sequences.

pitstop
2025-12-01 English PDF 1.39 MB 3
pdf13 Planetfall Manual

Planetfall for the Commodore 64 blends sci-fi survival with sharp comedy as you play a put-upon Space Fleet ensign marooned after a disaster, scavenging through wreckage, strange alien facilities, and ominous landscapes while juggling resources, clever puzzles, and mounting tension, all made unforgettable by the touching—and often funny—presence of Floyd the robot, giving the adventure an emotional punch that’s rare for the era and a story you’re likely to remember long after you’ve escaped the planet.

planetfall-manual-plus
2025-12-06 English PDF 4.44 MB 1
pdf14 Planetfall Map

Planetfall on the Commodore 64 is Infocom’s hilarious sci-fi text adventure where you play a lowly Ensign Seventh Class who survives a starship disaster and ends up stranded on a mysterious planet. As you explore abandoned facilities and alien environments, you solve cleverly logical puzzles while the game’s dark comedy and worldbuilding slowly reveal a bigger story than your humble job title suggests. It’s especially beloved for its mix of humor, surprisingly emotional moments, and the unforgettable sidekick feel of your little robotic companion.

planetfall-map
2025-12-06 English PDF 1.55 MB 3
pdf15 Platoon Manual

Platoon on the Commodore 64 by Data East is a multi-stage action game based on the film, mixing jungle combat, river patrol, and base assaults into a tough, arcade-style war gauntlet. You move through side-scrolling and top-down segments, rescuing comrades, dodging traps, and fighting waves of enemies with limited health and tight timing. It’s remembered for its variety and pressure-cooker difficulty—more of an old-school action compilation than a deep tactical war game, but with a gritty atmosphere that fits the license.

platoon-data-east-manual
2025-12-06 English PDF 1.04 MB 1
pdf16 Plundered Hearts Hint Book Maps

Plundered Hearts on the Commodore 64 is Infocom’s 1987 romance-themed interactive fiction, written by Amy Briggs, where you play a young Englishwoman drawn to the West Indies by news of her father’s illness, only to be captured by pirates and swept into a swashbuckling battle of wits, loyalty, and love. Caught between the dashing pirate Nicholas Jamison and the scheming governor Jean Lafond, you must navigate intrigue, escape danger, and help thwart Lafond’s plans in a story that blends classic Infocom puzzle-solving with a distinctly adventurous romance tone.

plundered-hearts-hint-book-map
2025-12-05 English PDF 1.64 MB 3
pdf17 Plundered Hearts Manual

Plundered Hearts for the Commodore 64 is a rare and charming standout in Infocom’s catalog, blending classic text-adventure puzzle-solving with a swashbuckling romantic narrative as you navigate 17th/18th-century-style colonial society, secret plots, and pirate threats, all while shaping a spirited heroine’s choices and loyalties, resulting in a surprisingly heartfelt story that pairs wit and suspense with a warm, character-driven arc that feels distinct from the usual treasure-and-tyranny fare.

plundered-hearts-manual
2025-12-06 English PDF 1.7 MB 1
pdf18 Pole Position Manual

Pole Position for the Commodore 64 brings the spirit of Namco’s landmark arcade hit home, putting you in a sleek, time-conscious race where qualification is as important as the main event, demanding clean lines, steady nerves, and quick reflexes as you weave past traffic and fight the clock, capturing that pure old-school thrill of chasing perfection—one fast lap at a time.

pole-position
2025-12-06 English PDF 675.67 KB 1
pdf19 Pool of Radiance Adventurer's Journal

Pool of Radiance on the Commodore 64 is a landmark D&D computer RPG that drops you into the ruined city of Phlan to build a party, battle monsters in turn-based tactical combat, and reclaim the streets district by district.

pool-of-radiance-adventurers-journal-1-page-wide
2025-12-06 English PDF 6.48 MB 1
pdf20 Pool of Radiance Manual

Pool of Radiance for the Commodore 64 is the classic start of the “Gold Box” era, mixing deep AD&D character creation with chunky-but-satisfying tactical battles on a grid as you gather a party, take on contracts, explore deadly ruins, and steadily push back evil forces to restore Phlan, delivering a big, methodical, and rewarding campaign where smart positioning, spell timing, and careful resource management matter as much as raw heroics.

pool-of-radiance-manual
2025-12-06 English PDF 5.6 MB 1
pdf21 Pool of Radiance Quick Start Card

Pool of Radiance on the Commodore 64 is a landmark D&D computer RPG that drops you into the ruined city of Phlan to build a party, battle monsters in turn-based tactical combat, and reclaim the streets district by district.

pool-of-radiance-quick-start-cards
2025-12-06 English PDF 716.74 KB 1
pdf22 Pools of Darkness Adventurers Journal

Pools of Darkness on the Commodore 64 is a high-level Gold Box D&D RPG where you lead veteran heroes across the Moonsea region to stop a world-threatening evil through classic exploration and tactical turn-based combat.

pools-of-darkness-adventurers-journal
2025-12-06 English PDF 12.32 MB 1
pdf23 Pools of Darkness Clue Book

Pools of Darkness on the Commodore 64 is a high-level Gold Box D&D RPG where you lead veteran heroes across the Moonsea region to stop a world-threatening evil through classic exploration and tactical turn-based combat.

pools-of-darkness-clue-book
2025-12-06 English PDF 9.76 MB 1
pdf24 Pools of Darkness Quick Reference Card

Pools of Darkness on the Commodore 64 is a high-level Gold Box D&D RPG where you lead veteran heroes across the Moonsea region to stop a world-threatening evil through classic exploration and tactical turn-based combat.

pools-of-darkness-quick-reference-card
2025-12-06 English PDF 982.13 KB 1
pdf25 Pools of Darkness Rule Book

Pools of Darkness on the Commodore 64 is a late-era Gold Box D&D RPG where you lead a seasoned party across the Moonsea region and beyond to stop a world-threatening evil, blending classic overland exploration with crunchy, tactical turn-based battles. It feels like a high-level victory lap for the series—bigger stakes, tougher fights, and lots of satisfying “veteran heroes saving the realm” momentum.

pools-of-darkness-manual
2025-12-06 English PDF 3.86 MB 1
pdf26 Pools of Radiance Clue Book

Pools of Radiance Clue Book is the official-style hint/strategy companion for the first Gold Box D&D classic, giving you guided help through key quests, encounters, and story beats in and around Phlan. The big value is practical support: area guidance, puzzle and objective nudges, and often maps or map-style directions that cut down on getting lost in the city and early wilderness/dungeon zones. If you love Pools of Radiance but want a smoother, less grindy “where do I go next?” experience, this is the kind of booklet that turns a daunting old-school campaign into a much more readable, friendly adventure.

pool-of-radiance-clue-book
2025-12-06 English PDF 7.75 MB 1
pdf27 Pooyan Manual

Pooyan on the Commodore 64 is an arcade-style shooter based on Konami’s game, where you play Mama Pig defending her piglets from armor-wearing wolves. Riding up and down in a gondola on the left side of the screen, you fire arrows horizontally to pop the balloons that wolves use to float up or down a cliff face, sending them crashing to the ground before they reach your platform. Different rounds flip the direction of attack—sometimes the wolves are rising, sometimes they’re descending—and they periodically throw rocks or use larger balloons that take more hits, forcing quick aim and prioritization

pooyan
2025-11-27 English PDF 2.54 MB 1
pdf28 Portal Loading Instructions

Portal is a clever first-person puzzle game where you use a portal gun to bend space, outthink deadly test chambers, and unravel a darkly funny mystery orchestrated by the unforgettable AI, GLaDOS.

portal-loading-instructions
2025-12-06 English PDF 439.86 KB 1
pdf29 Portal Manual

Portal blends elegant physics puzzles with razor-dry humor as you navigate a sterile maze of test rooms using two linked portals to solve challenges that constantly teach you new ways to think about momentum, angles, and space, all while GLaDOS’ unsettling commentary hints that the facility’s cheerful science routine is hiding something very wrong, resulting in a short, tightly designed masterpiece that’s equal parts brain-bending, funny, and quietly creepy.

portal-manual
2025-12-06 English PDF 3.48 MB 1
pdf30 Portal Map

Portal is a clever first-person puzzle game where you use a portal gun to bend space, outthink deadly test chambers, and unravel a darkly funny mystery orchestrated by the unforgettable AI, GLaDOS.

portal-map
2025-12-06 English PDF 689.99 KB 1
pdf31 Power at Sea Manual

Power at Sea on the Commodore 64 is a World War II naval action-strategy game from Accolade where you command a small U.S. strike fleet—a battleship, an aircraft carrier, and a troop transport—during the Battle of Leyte Gulf. From the bridge of your flagship you switch between officers to handle communications, navigation on a scrolling map, damage control, and weapons, all under a tight 96-hour time limit to capture four Japanese island bases. Combat shifts into more hands-on sequences: you fly first-person air attacks against destroyers, use big guns to shell ships and shore batteries, direct bombardments and troop landings against beach defenses, and man anti-aircraft guns against kamikaze planes, blending simple strategic planning with arcade-style engagements.

power-at-sea-manual
2025-11-27 English PDF 1.14 MB 3
pdf32 Predator Player's Guide

Predator on the Commodore 64 is a side-scrolling jungle action game based on the 1987 film, putting you in the boots of Major “Dutch” Schaefer as you trek through hostile South American terrain. You run, jump, crouch, and shoot your way across parallax-scrolling jungle levels packed with guerrilla soldiers, collecting limited-ammo weapons from the bodies of fallen comrades while keeping an eye out for signs of the alien hunter—its targeting reticle occasionally appears on screen and must be dodged rather than fought. The game is split into several sections, with early stages focused on firefights against human enemies and later ones shifting toward close-quarters confrontation and simple puzzle elements as you finally face the Predator itself, making it a fairly tough, atmospheric movie tie-in with a mix of gunplay and cat-and-mouse tension.

predator-manual
2025-11-27 English PDF 16.99 MB 2
pdf33 President Elect 1988 Manual

PRESIDENT ELECT is a computer simulation of a presidential campaign from Labor Day to Election Night. The game can be played by up to three players, each assuming the role of campaign manager/candidate. The game pro ceeds through nine weekly turns, in which the players decide where and how to concentrate their campaign efforts. Weekly polls are provided to give the players a rough idea of how they are doing, and to help them deter mine where to concentrate their cam paigning efforts. Candidates may elect to take a trip to a foreign country or may agree to debate their opponents. At the end of the campaign, election returns come in on a minute-to-minute basis until a winner is determined.

president-elect-1988-version
2025-11-13 English PDF 9.31 MB 14
pdf34 President Elect Manual

PRESIDENT-ELECT is a computer simulation of a presidential campaign from Labor Day to Election Night. The game can be played by up to three players. each assuming the role of campaign manager/candidate. The game proceeds through nine weekly turns, in which the players must decide how to allocate campaign  funds. Weekly polls are provided to give the players a rough idea of how they are doing, and to help them determine where to concentrate their campaigning efforts. Candidates may elect to take a trip to a foreign country or may agree to debate their opponents. At the end of the campaign, election returns come in on a minute-tominute basis until a winner is determined.

president-elect-manual
2025-11-14 English PDF 6.87 MB 13
pdf35 President Elect Player Sheet

PRESIDENT-ELECT is a computer simulation of a presidential campaign from Labor Day to Election Night. The game can be played by up to three players. each assuming the role of campaign manager/candidate. The game proceeds through nine weekly turns, in which the players must decide how to allocate campaign  funds. Weekly polls are provided to give the players a rough idea of how they are doing, and to help them determine where to concentrate their campaigning efforts. Candidates may elect to take a trip to a foreign country or may agree to debate their opponents. At the end of the campaign, election returns come in on a minute-tominute basis until a winner is determined.

president-elect-player-sheet
2025-11-15 English PDF 654.76 KB 12
pdf36 Project Firestarter Manual

Project Firestart on the Commodore 64 drops you onto the silent starship Prometheus to investigate a catastrophe that quickly turns into a fight for survival, mixing moody exploration with terminals and logs that drip-feed the story, limited weapons and ammo that force tough choices, and a cinematic, room-by-room structure that builds dread as you piece together what went wrong, making it one of the C64’s most atmospheric, narrative-driven experiences and a cult classic for fans of dark sci-fi and proto–survival-horror design.

project-firestart-manual
2025-12-06 English PDF 14.36 KB 0
pdf37 Project Firestarter Summary Card

Project Firestart for the Commodore 64 is a tense sci-fi action-adventure set aboard a doomed research ship, blending exploration, documents, and scarce resources in a way that feels like an early blueprint for survival horror.

project-firestart-summary-card
2025-12-06 English PDF 565.03 KB 0
pdf38 Project Stealth Fighter Keyboard Overlay

Project Stealth Fighter (1987, MicroProse; designed by Jim Synoski and Arnold Hendrick) on the Commodore 64 is a mission-based stealth combat flight sim built around a then-mysterious fictional “F-19,” challenging you to survive radar networks, choose the right ordnance, and complete strikes across global hotspots.

project-stealth-fighter-f-19-keyboard-overlay
2025-12-10 English PDF 440.16 KB 0
pdf39 Project Stealth Fighter Maps

Project Stealth Fighter (1987, MicroProse; designed by Jim Synoski and Arnold Hendrick) on the Commodore 64 is a mission-based stealth combat flight sim built around a then-mysterious fictional “F-19,” challenging you to survive radar networks, choose the right ordnance, and complete strikes across global hotspots.

project-stealth-fighter-f-19-maps
2025-12-10 English PDF 5.49 MB 0
pdf40 Project: Stealth Fighter Manual

Slip into the cockpit of America’s most advanced warplane and take the fight deep behind enemy lines in Project: Stealth Fighter. Fly high-stakes, modern combat missions across hostile territory—striking ground targets, evading deadly air defenses, and dueling enemy fighters with a full suite of cutting-edge weapons and avionics. With multiple mission types, strategic decision-making, and fast, tense action, this is your chance to prove that unseen doesn’t mean untouchable—it means unstoppable.

project-stealth-fighter-manual1
2025-12-05 English PDF 9.76 MB 2
pdf41 Project: Stealth Fighter Technical Supplement

Slip into the cockpit of America’s most advanced warplane and take the fight deep behind enemy lines in Project: Stealth Fighter. Fly high-stakes, modern combat missions across hostile territory—striking ground targets, evading deadly air defenses, and dueling enemy fighters with a full suite of cutting-edge weapons and avionics. With multiple mission types, strategic decision-making, and fast, tense action, this is your chance to prove that unseen doesn’t mean untouchable—it means unstoppable.

project-stealth-fighter-technical-supplement
2025-12-05 English PDF 332.44 KB 2
pdf42 PSI 5 Trading Company Manual

P.S.I. 5 Trading Company for the Commodore 64 puts you in the role of an interstellar entrepreneur navigating markets, prices, and shifting opportunities as you haul goods between worlds, expand your operations, and try to outsmart the economic curve, delivering a slower-burn, numbers-and-decisions kind of sci-fi experience that rewards planning and patience, and scratches that classic C64 itch for open-ended “build your fortune your way” gameplay.

psi-5-trading-company-manual
2025-12-06 English PDF 10.73 MB 0
pdf43 PuzzlePanic Instruction Manual

PUZZLE NUTS OF THE WORLD, UNITE! Ken Uston, the great blackjack and arcade game player, has put together a galaxy of mind-bogglers that'll have you joysticking in your sleep! PUZZLEPANIC has it all. It has over 40 totally amazing game screens and 11 different action games that dare you to come up with your best logic, coordination, powers of observation, and memory. And, yeah, there's even a nasty little chaser now and then just to keep you on your toes.

After you've outsmarted all the puzzles, with their musical mazes and number tricks and many combinations of colors and shapes, you've got to put all the clues together and try the mighty MetaSequence. Beat that one, and you've got the Grand Solution!

So, put on your thinking cap, grab the joystick. and get ready for many hours of stimulating fun. See if you can beat Ken Uston at his own game!

puzzlepanic-instruction-manual
2023-10-29 English PDF 1016.88 KB 304
pdf44 Questron Command Card

Questron for the Commodore 64 is a 1984 fantasy role-playing game developed by Strategic Simulations, where players rise from humble beginnings to confront an evil wizard threatening the realm.

questron-command-card
2025-11-15 English PDF 1.18 MB 13
pdf45 Questron Manual

Questron for the Commodore 64 is a 1984 fantasy role-playing game developed by Strategic Simulations, where players rise from humble beginnings to confront an evil wizard threatening the realm.

You begin as a lowly peasant whose land is ravaged by monsters, and after proving your bravery, you're named champion by a princess and sent on a quest to defeat the dark sorcerer Mantor. The game blends top-down tile-based exploration with first-person dungeon crawling, offering a mix of combat, stat-building, gambling, and resource management. Players can travel by foot, horse, or boat, hunt for food and gold, and interact with towns and temples to improve their abilities. Drawing inspiration from Ultima, Questron was notable for its engaging story, dynamic graphics, and officially licensed gameplay structure from Richard Garriott’s earlier works.

questron-manual
2025-11-15 English PDF 5.83 MB 16
pdf46 Racing Destruction Set Command Summary

Racing Destruction Set on the Commodore 64 is a wild, top-down, build-your-own racetrack game where you design stunt-filled courses and then race them with jumps, hazards, and crashes that turn every run into gleeful chaos.

racing-destruction-set-command-summary-card
2025-12-06 English PDF 11.47 MB 0
pdf47 Racing Destruction Set Manual

Racing Destruction Set for the Commodore 64 is pure creative mayhem, giving you a robust track editor to stitch together jumps, intersections, loops, hazards, and weird layouts before unleashing a cast of quirky vehicles onto your custom monster of a circuit, turning every race into a mix of strategy and slapstick as you learn your own terrain, exploit shortcuts, and survive the inevitable pileups, making it one of the most replayable and grin-inducing “make it, then break it” racing games of the era.

racing-destruction-set-manual
2025-12-06 English PDF 1.44 MB 0
pdf48 Rad Warrior Instruction Manual

Rad Warrior on the Commodore 64 (the North American title for The Sacred Armour of Antiriad) is a post-apocalyptic action-adventure where you control Tal, a loincloth-clad rebel sent to recover a legendary anti-radiation battlesuit and use it to overthrow alien overlords occupying Earth. Starting out almost defenseless, you explore a large, scrolling maze of caverns and ruined technology, dodging and pelting enemies with rocks until you locate the ancient armour. Once inside the suit, the game opens up into more of a proto-Metroidvania: you scour the environment for add-ons like anti-gravity boots and weapon upgrades that let you fly, shoot energy blasts, and eventually penetrate the aliens’ volcanic base to destroy it, blending platforming, light puzzle-solving, and non-linear exploration.

rad-warrior-manual
2025-11-27 English PDF 1.25 MB 4
pdf49 Raid on Bungeling Bay Manual

Raid on Bungeling Bay for the Commodore 64 puts you in a lone attack chopper striking deep into hostile islands, balancing careful reconnaissance with daring hit-and-run raids as you dodge flak, tanks, jets, and patrol boats to destroy the factories that keep the enemy’s forces multiplying, creating a smart, escalating cat-and-mouse loop where every successful strike buys breathing room, every mistake strengthens the opposition, and the whole campaign feels like a gritty, relentless war of attrition with that classic “just one more sortie” pull.

raid-on-bungeling-bay-manual
2025-12-06 English PDF 801.08 KB 0