| Category: Game Manuals [C64] |
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Karate Champ on the Commodore 64 is a one-on-one tournament fighting game based on Data East’s arcade hit, where you play a white-gi karateka squaring off against a red-gi rival under the watchful eye of a referee. Instead of a draining energy bar, bouts are scored like real competition: clean blows and well-timed kicks or punches earn half- or full-points, and the first fighter to reach the required score wins the match and advances. Using a single joystick plus fire for different directions and strikes, you string together high and low kicks, punches, back-steps, and jump attacks, then break things up with occasional bonus stages like dodging charging bulls or smashing objects. The result is a slower, more tactical martial-arts game that feels closer to point-scoring sport karate than a wild button-mashing brawler. |
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| 2025-12-01 English PDF 2.54 MB 2 |
Defy a tyrant with nothing but your courage and your fists in Karateka for the Commodore 64, a cinematic martial arts adventure where every step toward the enemy fortress is a fight for your life. As a lone karate master on a seaside cliff, you’ll run, halt, and drop into fighting stance as armored guards rush to stop you, trading precise kicks and punches in tense one-on-one duels that reward timing over button-mashing. Advance through gates, courtyards, and shadowed halls as the evil warlord Akuma watches from his throne, and the captive princess waits for rescue behind the final door. With fluid animation, dramatic pacing, and a true sense of journey from the first note of the soundtrack to the last showdown, Karateka turns your C64 into a side-scrolling martial arts epic—will your discipline carry you to victory? |
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| 2025-12-01 English PDF 1.21 MB 1 |
Burst onto the scene as Karnov, the fire-breathing Russian strongman, in Karnov for the Commodore 64—a wild, side-scrolling quest for legendary treasure! Run, jump, and climb through deserts, ruins, icy caves, and monster-filled skies as you battle dragons, skeletons, flying fish, and all manner of bizarre beasts standing between you and your goal. Snatch power-ups like ladders, bombs, and boomerangs, and unleash searing fireballs from your mouth to blast anything foolish enough to block your path. With chunky arcade-style action, tough-as-nails gameplay, and a hero who’s as big as his mustache, Karnov turns your C64 into a blazing fantasy battlefield—are you strong enough to seize the treasure? |
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| 2025-12-01 English PDF 876.11 KB 1 |
Take your seat in the radar room in Kennedy Approach for the Commodore 64, where you’re the overworked air traffic controller holding the lives of hundreds of passengers in your hands. Watch the scope as jets stream toward busy airports, juggling altitudes, headings, and speeds while storm cells, fuel warnings, and impatient pilots pile on the pressure. Clear planes for takeoff and landing, guide them safely through crowded skies, and avoid mid-air collisions or runway disasters with rapid-fire commands and razor-sharp concentration. With digitized speech, rising difficulty, and nail-biting tension every time two blips drift too close, Kennedy Approach turns your C64 into a high-stress control tower—can you keep the airways safe when chaos hits? |
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| 2025-12-01 English PDF 32.72 MB 1 |
Killed Until Dead by Accolade on the Commodore 64 is a tongue-in-cheek detective game where you’re a private eye prowling a seaside hotel full of famous mystery writers, trying to stop a murder before it happens at midnight. Each case randomly picks who plans to kill whom, with what, and where, and your job is to snoop: wander the hotel corridors, peek into rooms, bug phones, rifle filing cabinets, read notes, and eavesdrop on conversations as suspects move around in real time. From their alibis, grudges, and little slips of information, you piece together the intended crime and then type in your full deduction—killer, victim, weapon, motive, and location—before the clock runs out, turning it into a replayable mix of logic puzzle, surveillance, and cozy-mystery parody. |
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| 2025-12-01 English PDF 2.17 MB 2 |
Check into the Shady Oaks Hotel in Killed Until Dead for the Commodore 64, where the world’s most famous mystery writers have gathered—and one of them is planning a very real murder. As ace detective Hercule Holmes, you’ll sneak through hallways, eavesdrop at keyholes, search rooms for incriminating clues, tap phone calls, and piece together who intends to kill whom, when, and how before the crime actually happens. Study alibis, track movements on the hotel board, and use logic to crack each case—because if you accuse the wrong suspect, the killer walks free. With a clever mix of clue-hunting, deduction, and sly humor, Killed Until Dead turns your C64 into a live murder-mystery novel—can you solve it before the body hits the floor? |
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| 2025-12-01 English PDF 3.95 MB 1 |
Clang steel in the tournament halls of old Europe with Knight Games for the Commodore 64, where you and a rival warrior settle your differences in a brutal series of medieval contests. Cross swords in tense duels, trade crushing blows with maces and axes, clash with quarterstaves, and test your nerve at the archery butts, each event demanding sharp timing, quick reflexes, and a steady joystick hand. Battle in front of cheering crowds and castle walls as you whittle down your opponent’s strength and fight to be the last knight standing. With bold medieval visuals, rousing sound effects, and fierce one-on-one or two-player competition, Knight Games turns your C64 into a European tourney ground—will you ride home in glory or on a stretcher? |
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| 2025-12-01 English PDF 1.28 MB 1 |
Don your armor and step into the lists in Knight Games for the Commodore 64, a raucous medieval tournament where bragging rights are worth more than gold! Challenge a friend or the computer to a series of brutal contests—cross swords in tense duels, trade bone-rattling blows with maces and axes, clash with quarterstaves, and test your aim in archery events that demand perfect timing. Each bout calls for quick reflexes, clever feints, and a steady joystick hand as you battle to knock your opponent to the dirt and claim victory for your house. With bold medieval graphics, thumping battle sound effects, and plenty of two-player grudge-match action, Knight Games turns your C64 into a roaring tourney ground—will you leave a champion or a broken suit of armor? |
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| 2025-12-01 English PDF 254.77 KB 1 |
Knights of Legend is a 1989 fantasy role-playing game for the Commodore 64, developed and published by Origin Systems, that emphasizes tactical combat and deep character customization. |
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| 2025-11-10 English PDF 609.49 KB 10 |
Set in the mythical land of Ashtalarea, players lead a party of adventurers on a quest to defeat the evil sorcerer Pildar, who has imprisoned the Duke and the heroic knight Seggallion. The game features a top-down, turn-based interface and offers an unusually detailed system of character creation, where race and gender determine available classes. |
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| 2025-11-10 English PDF 31.88 MB 11 |
Knights of Legend is a 1989 fantasy role-playing game for the Commodore 64, developed and published by Origin Systems, that emphasizes tactical combat and deep character customization. |
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| 2025-11-10 English PDF 1.69 MB 10 |
Knights of the Desert on the Commodore 64 is an SSI turn-based hex wargame of the North African campaign, letting you command either Rommel’s Afrika Korps or the British Eighth Army across Libya and Egypt. Played on a scrolling desert map divided into hexes, you maneuver divisions and brigades, juggling armor, infantry, and artillery while watching supply lines, fuel, and the shifting balance of air support and reinforcements. You can fight individual scenarios or play a full campaign that tracks losses and unit quality over time, with weather, terrain, and fog of war all affecting how far you can push your offensive before you run out of gas—literally. It’s very much a classic SSI “numbers and hexes” wargame: dry but deep, aimed at players who enjoy patiently recreating (or rewriting) the seesaw desert battles between Rommel and Montgomery. |
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| 2025-12-01 English PDF 120.61 KB 1 |
Fight your way up the pagoda in Kung Fu Master for the Commodore 64, a nonstop martial arts assault where every floor is crawling with enemies out to stop you cold. As a lone kung fu hero, you’ll punch, kick, and leap through waves of grabby thugs, knife-throwers, charging acrobats, and brutal bosses, each more dangerous than the last as you climb toward the top to rescue your kidnapped girlfriend. Time your strikes, duck deadly projectiles, and keep moving forward as the clock ticks and your health bar shrinks with every blow. With fast side-scrolling action, simple but precise controls, and a relentless arcade feel, Kung Fu Master turns your C64 into a do-or-die dojo—can you clear all five floors and save the day? |
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| 2025-12-01 English PDF 857.38 KB 1 |
Hit the streets of crime-ridden Los Angeles in LA Crackdown for the Commodore 64, where you control a hard-edged special task force determined to clean up the city by any means necessary. Coordinate raids from your command map, track key suspects, and move your agents into position as gang deals, kidnappings, and armed robberies erupt across town in real time. Kick in doors, seize evidence, and arrest punks before they slip away—but move too slowly or hit the wrong target and the city’s crime wave spirals out of control. With a mix of tense strategy, arcade-style confrontations, and a gritty cop-show atmosphere, LA Crackdown turns your C64 into a war room on the mean streets—can you restore order before LA explodes? |
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| 2025-12-01 English PDF 5.33 MB 1 |
Enter the strange world beyond the movie screen in Labyrinth for the Commodore 64, where you’re swept off the street and into the Goblin King’s ever-shifting maze with only hours to spare. Explore twisting corridors, bizarre chambers, and Muppet-filled corners of the Labyrinth as you talk to oddball creatures, solve quirky puzzles, and piece together clues that change with every playthrough. Dodge traps, outwit goblins, and navigate confusing paths while the clock relentlessly counts down to your final showdown at the castle. With witty text, atmospheric graphics, and a playful take on Jim Henson’s fantasy world, Labyrinth turns your C64 into a living, laughing puzzle box—can you reach the Goblin King before time runs out? |
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| 2025-12-01 English PDF 3.93 MB 1 |
Lancelot recreates the tales of Arthur and the Knights of the Round Table, as told in Sir Thomas Malory's Le Morte D'Arthur. Parts 1 and 2 follow Lancelot's arrival at Camelot, his rise to become the best knight in the world, and the completion of the Round Table. Part 3 then follows the Quest for the Holy Grail, the high point for Chivalry, in which the best knights came near to God, but which led to the destruction of the Round Table. |
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| 2025-11-07 English PDF 8.17 MB 13 |
Lancelot for the Commodore 64 is a richly detailed interactive fiction game released in 1988 by Level 9, chronicling the legendary knight’s quest for the Holy Grail. |
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| 2025-11-11 English PDF 496.67 KB 12 |
Command an elite squad of future soldiers in Laser Squad for the Commodore 64, a tense turn-based tactical combat game where every move can be your last. Assemble your team from different trooper types, kit them out with rifles, lasers, grenades, and heavy weapons, then deploy into claustrophobic bases, dusty outposts, and alien-infested complexes to complete deadly missions. You’ll creep around corners, duck behind cover, and carefully manage limited action points as you open doors, toss explosives, and line up the perfect shot—knowing the enemy is doing the same just out of sight. With multiple scenarios, deep squad customization, and brutal, think-before-you-move firefights, Laser Squad turns your C64 into a battlefield of pure strategy—are you clever enough to keep your troops alive? |
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| 2025-12-01 English PDF 5.53 MB 1 |
Stalk the streets of modern-day New York in Last Ninja 2 for the Commodore 64, where the shadows of the city replace the quiet gardens of the dojo. As the lone surviving ninja, you’ll prowl parks, alleys, sewers, and skyscraper interiors in isometric view, leaping over hazards, dodging traffic, and battling thugs, guards, and attack dogs with shuriken, nunchaku, swords, and your bare hands. Solve environmental puzzles, find keys and hidden items, and time your precise jumps and attacks to survive each trap-packed screen on your way to confront the evil Shogun once more. With slick animation, atmospheric music, and a unique blend of exploration, combat, and arcade-style challenge, Last Ninja 2 turns your C64 into an urban battlefield of honor and revenge. |
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| 2025-12-01 English PDF 5.59 MB 1 |
Last Ninja 2 for the Commodore 64 is an isometric action-adventure where you guide the last ninja through modern New York, solving puzzles and battling enemies across parks, alleys, sewers, and skyscrapers to defeat the evil Shogun once again. |
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| 2025-12-01 English PDF 572.29 KB 1 |
Return to the path of vengeance in Last Ninja 3 for the Commodore 64, an isometric martial arts epic that sends the lone ninja Armakuni on a new spiritual and deadly journey. From misty temples and perilous mountain passes to sinister strongholds filled with traps, you’ll leap across treacherous gaps, dodge spikes and rivers, and battle assassins, warriors, and wild beasts with staff, sword, shuriken, and bare hands. Search each richly detailed screen for hidden switches, keys, and mystical artifacts as you solve environmental puzzles and master the precise timing needed for every jump and strike. With atmospheric music, stylish graphics, and a demanding blend of exploration, combat, and brain-teasing obstacles, Last Ninja 3 turns your C64 into a proving ground of stealth and steel—will you attain enlightenment or fall to the shadows? |
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| 2025-12-01 English PDF 3.87 MB 1 |
Holster that iron and step onto Main Street in Law of the West for the Commodore 64, where every word you say can be as deadly as your six-shooter. As the town sheriff, you’ll face down outlaws, drunks, card sharks, and troublemakers of all kinds, choosing your responses from on-screen dialogue and watching tempers rise—or cool—depending on how you handle each encounter. Try diplomacy, sarcasm, or a fast draw as you deal with bank robbers, nosy reporters, schoolmarms, and bandits looking to make a name off your hide. With cinematic showdowns, multiple conversation paths, and the constant question of whether to talk or shoot, Law of the West turns your C64 into a dusty frontier street—will you be the legend in a white hat or just another name on a grave marker? |
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| 2025-12-01 English PDF 962.57 KB 0 |
Leather Goddesses of Phobos on the Commodore 64 is Infocom’s cheeky sci-fi comedy text adventure where you stop a dominatrix-styled alien invasion, with an adjustable “naughtiness” level to set the humor from mild to racy. |
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| 2025-12-06 English PDF 228.16 KB 0 |
Leather Goddesses of Phobos on the Commodore 64 is Infocom’s cheeky sci-fi comedy text adventure that mixes classic puzzle-solving with playful adult humor, letting you choose a “naughtiness” level as you foil an alien invasion. |
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| 2025-12-06 English PDF 10.2 MB 0 |
Leather Goddesses of Phobos on the Commodore 64 is Infocom’s cheeky sci-fi comedy text adventure where you stop a dominatrix-styled alien invasion, with an adjustable “naughtiness” level to set the humor from mild to racy. |
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| 2025-12-06 English PDF 291.72 KB 1 |
Leather Goddesses of Phobos on the Commodore 64 is Infocom’s famously cheeky sci-fi comedy text adventure where you play an ordinary person swept into a bizarre alien invasion led by glamorous, dominatrix-styled extraterrestrials. You’ll hop between Earth and the strange world of Phobos, solving classic parser puzzles wrapped in nonstop innuendo, absurd situations, and playful humor. A signature feature is its adjustable “naughtiness” level, letting you choose whether the jokes stay relatively tame or lean harder into the racy satire, making it one of Infocom’s most notorious—and surprisingly clever—genre mashups. |
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| 2025-12-06 English PDF 7.15 MB 0 |
Leather Goddesses of Phobos on the Commodore 64 is Infocom’s cheeky sci-fi comedy text adventure where you play a regular person caught up in an alien invasion led by glam, dominatrix-styled extraterrestrials. You bounce between Earth and the strange world of Phobos, solving classic Infocom puzzles with a steady stream of innuendo, absurd situations, and playful fourth-wall winks. It’s famous not just for the risqué humor but for offering different “naughtiness” levels, letting you choose how spicy (or mild) you want the adventure to be. |
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| 2025-12-06 English PDF 1.51 MB 1 |
Legacy of the Ancients on the Commodore 64 is a large-scale fantasy RPG where you explore a vast world of towns and dungeons to find powerful ancient artifacts and grow strong enough to defeat a looming evil. |
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| 2025-12-06 English PDF 725.69 KB 0 |
Legacy of the Ancients on the Commodore 64 is a sprawling, old-school fantasy RPG where you guide a hero through a huge world of towns, wilderness, and dungeons in search of legendary artifacts powerful enough to defeat a rising ancient evil. It blends classic 80s CRPG staples—stat juggling, gear upgrades, spell use, and lots of exploration—with a strong emphasis on discovery and long-term progression, as you uncover clues, tackle dangerous lairs, and slowly assemble the tools you need for the endgame. The appeal is the scale and the sense of a grand quest: a slow-burn journey that rewards patience, mapping, and that satisfying moment when your once-fragile adventurer finally feels ready to challenge the darkness head-on. |
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| 2025-12-06 English PDF 1.31 MB 1 |
Legacy of the Ancients on the Commodore 64 is a large-scale fantasy RPG where you explore a vast world of towns and dungeons to find powerful ancient artifacts and grow strong enough to defeat a looming evil. |
| 2025-12-06 English PDF 11.4 KB 0 |
Leviathan takes you thirty-three seconds into the future, where pop videos inspire crazy fantasies in the minds of ordinary people. Your objective is to seek out and destroy enemy ships in three excitingly different planet zones:
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| 2023-06-19 English PDF 313.66 KB 351 |
Watch a tiny digital house come to life in Little Computer People for the Commodore 64, where a quirky little resident moves in and lives out his days right inside your machine. You’ll peek through the cutaway of his home as he eats, sleeps, plays games, answers the phone, types on his computer, and reacts to your letters and commands—with his own moods and habits affecting what he’ll actually do. Talk to him, send gifts, play cards, or just spy on his daily routine in this charming “virtual pet in a house” simulation that makes your C64 feel like it’s got a roommate. |
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| 2025-12-02 English PDF 2.74 MB 4 |
Little Computer People on the Commodore 64 is an early “virtual life” simulation where you watch and interact with a tiny person living inside a cross-section dollhouse on your screen. You can knock on the door, give him food and drinks, play games like cards, and generally see how he reacts day by day, with a surprising sense of personality for the era. There’s no real win condition—it’s more about curiosity and the novel charm of having a little digital roommate whose routine, moods, and responses make your C64 feel weirdly alive. |
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| 2025-12-06 English PDF 3.6 MB 3 |
Lode Runner on the Commodore 64 is a classic single-screen puzzle-platformer where you collect all the gold in each stage while outsmarting relentless enemies using ladders, monkey bars, and your signature ability to dig temporary holes to trap pursuers. With a big set of increasingly tricky levels (often cited as 150 in the original releases) and a focus on planning efficient routes rather than combat, the game balances quick reflexes with clever problem-solving. It’s simple, elegant, and extremely addictive—one of the defining “think fast, plan smarter” action-puzzle hits of the early C64 era. |
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| 2025-12-06 English PDF 444.52 KB 1 |
Lords of Conquest on the Commodore 64 is a Risk-like turn-based strategy game where you build and maneuver armies to conquer territories and dominate the map against human or computer rivals. |
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| 2025-12-06 English PDF 5.54 MB 0 |
Lords of Conquest on the Commodore 64 is a turn-based strategy game where up to four players (human or CPU) battle for control of a world map by conquering territories, building and moving armies, and deciding when to press an attack or reinforce borders. It has a clean, accessible “Risk-like” vibe with multiple map options and adjustable settings that make it great for quick sessions or longer domination campaigns. The fun is in the push-pull of expansion, bluffing, and timing—simple rules, but plenty of room for clever, ruthless plays. |
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| 2025-12-06 English PDF 11.63 MB 0 |
Lords of Conquest on the Commodore 64 is a Risk-like turn-based strategy game where you build and maneuver armies to conquer territories and dominate the map against human or computer rivals. |
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| 2025-12-06 English PDF 4.69 MB 1 |
M.U.L.E. for the Commodore 64 is a brilliant multiplayer economic strategy game where you and up to three rivals colonize a new world, balancing production, auctions, and occasional chaos as you race to build the most prosperous settlement. |
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| 2025-12-06 English PDF 1.76 MB 1 |
M.U.L.E. for the Commodore 64 is a brilliant multiplayer economic strategy game where you and up to three rivals colonize a new world, balancing production, auctions, and occasional chaos as you race to build the most prosperous settlement. |
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| 2025-12-06 English PDF 454.1 KB 1 |
M.U.L.E. for the Commodore 64 is a genre-defining multiplayer strategy classic where you and up to three rivals colonize the planet Irata, buying land, outfitting M.U.L.E. robots to produce food, energy, smithore, and crystite, and then wheeling and dealing through fast, chaotic auctions that turn every round into a mix of sharp planning, opportunistic trading, and hilarious sabotage-by-circumstance, all wrapped in a surprisingly cozy frontier vibe that makes it one of the most addictive “just one more turn” experiences the C64 ever hosted. |
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| 2025-12-06 English PDF 4.2 MB 1 |
Your mission is to destroy the alien fortresses and save the planet Earth from certain annihilation. The fortresses are heavily armed satellites placed in orbit around the Earth. They possess tremendous amounts of energy which is channeled into a planet-warping magnetic field. Each fortress derives its energy from a Magnetron Generator. You attack by flying your Photon Fighter over the surface of the fortresses while bombarding the alien's defense cannons with your own particle beam weaponry. If you knock out all the cannons, the Magnetron Generator will short-out and the fortress will be destroyed. When the cannons are firing back at you, you may protect yourself with a shield around your Photon Fighter. Your Photon Fighter can withstand a few unshielded hits from the enemy cannons, but it takes a lot of fuel to absorb the energy (2000 units per unshielded hit). As you fly over the surface of a fortress, the magnetic forces you must contend with can be very unpredictable. The force they generate may push you or pull you, you'll never know until it hits you. Sometimes you may be able to nullify the magnetic force by knocking out the Magnetron Generator itself with a direct hit. The walls of a fortress also have unpredictable properties. Sometimes your Fighter will bounce off a wall, sometimes it will pass right through a wall. Sometimes when you hit a wall your Fighter will explode from the impact. There's only one way to know what kind of wail you face before it's too late: fire on the wall and see what happens. |
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| 2023-11-14 English PDF 3.97 MB 326 |
Mail Order Monsters on the Commodore 64 is a wonderfully weird creature-combat game where you build your own monster by buying body parts, weapons, and upgrades from a catalog, then pit it against other custom beasts in tactical, turn-based arena fights. The fun is in the mad-science tinkering—tuning stats, experimenting with bizarre combinations, and watching your creation evolve through victories (and occasional humiliations). It’s especially great with friends, feeling like a chaotic, 80s monster lab crossed with a tabletop-style duel. |
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| 2025-12-06 English PDF 1.72 MB 1 |
Maniac Mansion on the Commodore 64 is a hilarious point-and-click adventure where you guide a team of teens through a mad scientist’s mansion, using character-specific abilities to solve puzzles and rescue your kidnapped friend. |
| 2025-12-06 English PDF 1.22 MB 0 |
Maniac Mansion on the Commodore 64 is a hilarious point-and-click adventure where you guide a team of teens through a mad scientist’s mansion, using character-specific abilities to solve puzzles and rescue your kidnapped friend. |
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| 2025-12-06 English PDF 2.22 MB 0 |
Maniac Mansion on the Commodore 64 is a hilarious point-and-click adventure where you guide a team of teens through a mad scientist’s mansion, using character-specific abilities to solve puzzles and rescue your kidnapped friend. |
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| 2025-12-06 English PDF 571.2 KB 0 |
Maniac Mansion on the Commodore 64 is a landmark Lucasfilm Games point-and-click adventure where you pick a small team of teens and infiltrate the bizarre Edison mansion to rescue your kidnapped friend. Each character brings unique skills, so puzzles can be solved in different ways depending on your lineup, giving the game real replay value. Packed with goofy horror-comedy, weird sci-fi twists, and that early-SCUMM charm, it’s a smart, mischievous classic that helped define the style of character-driven adventure games for years to come. |
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| 2025-12-06 English PDF 1.59 MB 0 |
Marble Madness on the Commodore 64 is an isometric action–puzzle game where you guide a fragile glass marble down twisting, rollercoaster-like courses to the goal before the timer runs out. Using quick, precise directional control, you steer across narrow ledges, half-pipes, and ramps while dodging enemies like slime pools, marble-munching creatures, and bouncing hazards that can knock you off the track or smash you to pieces. Each successive course gets steeper and nastier, with ice-like surfaces, teleporters, and confusing layouts that demand both reflexes and a good mental map of the route. With its fast countdown clock, strange abstract landscapes, and learn-it-or-lose-it difficulty, it feels like a tense, 3D obstacle run distilled into a few brutally challenging stages. |
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| 2025-12-01 English PDF 305.09 KB 0 |
Mars Saga on the Commodore 64 is a party-based sci-fi RPG where you explore a colonized Mars, build a team, and fight through turn-based battles while unraveling a growing mystery and threat to the settlements. |
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| 2025-12-06 English PDF 808.97 KB 0 |
Strap on your laser and step onto the red dust of the future in Mars Saga for the Commodore 64, a sci-fi role-playing adventure set in the rough-and-tumble colonies of a hostile world. As a newcomer to Mars, you’ll recruit a team of specialists, prowl dangerous streets and domed cities, and descend into labyrinthine underground complexes crawling with rogue robots, mutants, and worse. Manage your party’s skills and gear, trade in shady outposts, and fight tactical battles as you uncover corporate secrets and a mystery that threatens the entire colony. With open-ended exploration, strategic combat, and a gritty off-world atmosphere, Mars Saga turns your C64 into a window onto mankind’s harsh frontier—are you tough enough to survive life on the red planet? |
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| 2025-12-01 English PDF 1.73 MB 0 |
Mars Saga on the Commodore 64 is a party-based sci-fi RPG where you explore a colonized Mars, build a team, and fight through turn-based battles while unraveling a growing mystery and threat to the settlements. |
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| 2025-12-06 English PDF 102.15 KB 0 |